We are excited to introduce WindowsPerf: an open source tool for performance analysis we are seeding in partnership with Microsoft and Linaro’s Windows on Arm project.
In part 3 of Arm’s Mali GPU training series, learn how to analyze the performance of a mobile game with Arm Mobile Studio, our free-to-use performance analysis tool suite.
Part 2 of Arm's free Mali GPU training for mobile graphics developers. Here, we present the latest best practice recommendations to get the best from devices with Mali GPUs.
This blog describes the stratospheric growth of mobile gaming growth from the late 90s to present day, and how Arm technology has been at the heart of the mobile gaming revolution.
Part 1 of Arm’s free Mali GPU training helps graphics developers get the best performance on mobile. You will learn the fundamentals of GPU hardware, and best practices for game content.
Currently, there are many processors that are not designed with functional safety standards in mind and the use of these can lead to lengthy and costly qualification processes for safety relevant applications…
Arm Virtual Hardware makes development with the Matter protocol far more accessible for millions of developers. See how and get started in three steps.