• My phone is mali 400 gpu does not support webgl

    phcy
    phcy

    My phone is mali 400 gpu does not support webgl

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Sample depth texture Mali-400

    Roger31415
    Roger31415

    Hi Mali devs,

    We are working on an android game that perform depth texture to implement post-process effect, like fog of war. We sample depth texture and convert it into world space to do some calculation to achieve a final UV, and then use this UV to…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • quad core mali 400

    Wesley
    Wesley

    can the quad core mali 400 run all the android games at high graphics

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Chrombook OpenCL Development issues

    mike winter
    mike winter

    Hi all,

    I have gotten a Samsung Chromebook model number Xe303c12 and I am trying to get some OpenCL code running.

    I have followed the "Graphics and Compute Development on Samsung Chromebook" (including disabling CONFIG_SECURITY_CHROMIUMOS) and…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Samsung Chromebook; Serious stability issues when following graphics and compute guide

    John Chadwick
    John Chadwick

    Brief version: How can I debug my Chromebook woes when trying to run kernel-next with the Mali drivers?

    I followed this guide: Graphics and Compute Development on Samsung Chromebook It worked, but I'm left with an incredibly unstable system. I'm running…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • wi.fi does not work on the arm chromebook with kernel 3.8.11 ?

    mario
    mario

    Hello.

    I would like to know if the wi.fi does work on the ARM chromebook with kernel 3.8.11 ? I ask it because I followed this tutorial very carefully,but after that I have installed and configured ubuntu following this tutorial

    -> http://malideveloper…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • YUV to RGB conversion Mali-T600

    abhinav
    abhinav

    Which between the 2 approaches is better and why?

    1. 3 YUV textures and shader code

    2. YUV image of GL_OES_EGL_image_external

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Why do the SDK samples tear when running on the Graphics and Compute Development on Samsung Chromebook instructions with EGL_BACK_BUFFER enabled?

    Eric Molitor
    Eric Molitor

    Followed the instructions to enable the GPU drivers on a Samsung Chromebook (FB) and a bit surprised on how poor most of them appear. They seem to suffer heavily from tearing issues even with EGL_BACK_BUFFER enabled. Is triple buffering actually supported…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Performance and SGEMM example

    mike winter
    mike winter

    Hi,

    I've gotten most of my code working with the Chromebook development platform.  Simple kernels run fine and show a nice performance speedup.  However more complex kernels perform poorly.

    As per the suggestions of some members of this forum…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • glBlitFramebuffer from FBO -> Back Buffer leaves trails on Nexus 10

    Evan Odabashian
    Evan Odabashian

    I reported this a while back against Android 4.3 on the old forums but since you guys blew away all the old content I'm reporting it again. I just updated my Nexus 10 to KitKat hoping the problem might be fixed but it's still there.

    This was the…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Do the 'Mali T6xx GPU User Space Drivers' (r3p0-02rel0 version) support Mali-T628?

    Rune
    Rune

    Hey!

    Will the current OpenCL drivers from ARM work on any GPUs newer that Mali-T604?

    If yes, will the drivers work on the Arndale Octa Board (Exynos 5420)?

    If no, when will they become available?

    Regards

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-400 Driver r1p1 rel1 incompatible with GATOR

    Leonardo Scandolo
    Leonardo Scandolo

    Note: This was originally posted on 27th August 2013 at http://forums.arm.com

    I am trying to get profiling information from a Mali-400 in configuration with an A13, using driver r1p1 release 1 for the Mali-400. Whenever I run GATOR, it checks for the callback…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Suggestions for testing Android GLSL against Mali GPUs

    P. T.
    P. T.

    I'm an Android developer, and my users are reporting problem with my GLSL shaders on ARM Mali GPUs.  I'm looking for suggestions on (cheap) ways to test and debug my shaders against Mali.  Currently I use appthwack.com and apkudo.com to do really basic…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-T628 shader compiler or driver bug on Android? (OK on T604)

    Stephane Jacoby
    Stephane Jacoby

    Hello Mali dev forums,

    We recently had a bug pop up in our user reviews regarding mangled graphics on the Galaxy Note 10.1 2014 edition which runs the Mali-T628 GPU and decided to investigate.

    After much debugging and poking around, we tracked it down to…

    • Answered
    • 4563.zip
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Galaxy s2 Arm 400 Not able to use MGD -Preload not working

    Nemo
    Nemo

    Am Trying to Use MGD(Mali Graphics Debugger)
    When i try to "export LD_PRELOAD=/path/to/intercept/libinterceptor.so" as per the Document
    "Could not load needed library 'libdl.so.2' for 'libinterceptor.so'"


    and if i try…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Are the ARM MALI 450 MP and ARM MALI 450 MP4 the same thing or not?

    Raghav Sood
    Raghav Sood

    Hey ARM community. I have bought a decent phone with the following graphics processing unit and I am wanting to know whether or not these 2 GPU's are the same or not:

    - ARM Mali 450 MP4 and the:

    - ARM Mali 450 MP (The word MP does not have a 4 at the…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Is the ARM Mali - 450 MP video chip a dual core or quad core chip for mobile phones?

    Raghav Sood
    Raghav Sood

    Hi i own this phone. Please check it out:

    iNew i6000+ (octa core) MTK 6592 CPU with Mali 450 MP (Multi processing ) technology.

    Can somone please tell me if this phone uses a dual core processor or a quad core processor (GPU)?

    Thanks in advance.

    raghav.

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • What games are ment to be played on the ARM Mali-450 MP Video chips for android Smartphones?

    Raghav Sood
    Raghav Sood

    I want to know all of the games available on all android devices that are available and meant to be played on the ARM Mali 450 MP video chip.

    If there are any games that are not meant to be played on this chip, please do tell me or if there are any high…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Power Saving using VBO

    Nemo
    Nemo

    Expectation is that the VBO should consume Less Power than the Normal Rendering without VBO's .

    As Copying the Data onto the GPU is not done Every Frame of Rendering.

    1) Created Interleaved Data so that the VVCCNN(x1,y1,z1,,x2,y2,z3,xc1,yc1,xc2,yc2…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • What games work on for Open GL 3.0 and why wont my iNew i6000+ phone execute open gl 3.0 mobile games for android?

    Raghav Sood
    Raghav Sood


    What games work on for Open GL 3.0 and why wont my iNew i6000+ phone execute open gl 3.0 mobile games for android?

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • ASTC encoder for mobile application

    Mani
    Mani

    Questions on ASTC encoder features and functionality

    1) I have reviewed the ASTC encoder reference code. I find the complexity in terms of processing complexity & iteration are more.  So is it recommended for mobile live encoding application or only for…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Low GFLOPS on Mali-T628 MP6 using OpenCL

    Yoshi
    Yoshi

    Hi,

    I was using SHOC to benchmark the Arndale Octa board and the newest Samsung Galaxy Note 10.1, both of which have Mali-T628 MP6 inside.

    What I focused on is the performance of GFLOPS based on MAdd_{1,2,4,8,16}, and the results range from 2 ~ 24 GFLOPS…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to run offline shader compiler?

    Bram Stolk
    Bram Stolk

    I tried running the off line shader compiler on ubuntu64, for Mali-400 target.

    This fails, see below.

    How can I get it to run? The malisc in top level dir does seem to work, but does not support Mali-400.

    bram@Ubuntu64:~/Mali_Offline_Compiler_v4.1.0$ export…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali GPU Texture Compression Tool - Jpg to Etc1 Texture Corruption

    Nemo
    Nemo

    I Tried "Mali GPU Texture Compression Tool" for converrting my images from jpeg to etc1.

    I Use the Following Params to achieve Pefect results with Jpeg Texture

    glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);

      glTexParameterf(GL_TEXTURE_2D…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Help fix : Graphics and Compute Development on Samsung Chromebook

    Sean
    Sean

    I was looking for a way to install Linux with Mali GPU support on my Samsung chromebook, so I was excited to find the guide at : http://malideveloper.arm.com/develop-for-mali/features/graphics-and-compute-development-on-samsung-chromebook/

    However, I've…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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