• Vulkan Samples: Bandwidth and Throughput Optimizations for Mobile

    José Emilio Muñoz-López
    José Emilio Muñoz-López

    Vulkan is changing the landscape of graphics, ushering in a new age of visual fidelity for Android devices. While powerful, the Vulkan API can be quite complex for mobile developers. Therefore, at GDC 2019, Arm released a set of Vulkan samples that illustrated…

    • 14 days ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Vulkan Integration in Unity

    Roberto Lopez Mendez
    Roberto Lopez Mendez

    Introduction

    Last year at GDC 2016, Khronos launched the Vulkan 1.0 specification and the Khronos members released first Vulkan drivers and SDKs. Just a year later, at GDC 2017 Unity announced the Unity 5.6 release with the built-in Vulkan renderer. With…

    • over 3 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog