• My experience of a VR World Cup

    Jack Melling
    Jack Melling

    In my previous blog, I discussed the enormous potential of a Virtual Reality World Cup after the BBC Sport launched a Virtual Reality (VR) app for this year's tournament. As a big football fan, I thought I would try out the app for myself and see what…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Premium IP Announcements to Developer Ecosystems, How it all Ties Together

    Ben Walshe
    Ben Walshe

    Game development moves at an incredibly fast pace, and with looming deadlines and the ever-closer publishing date, the focus is – quite rightly – on shipping titles on time on existing platforms. With such a profound focus on ‘now’, the challenge for…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • The history (and future) of augmented reality

    Sylwester Bala
    Sylwester Bala

    To many augmented reality (AR) is a recent phenomenon which came into the public consciousness through the Pokémon Go game launched on mobile in 2016 (see a previous Arm blog from when this gaming craze reached its peak!). However, the truth is that…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • 5G: transforming user experiences on devices

    Nicola Logli
    Nicola Logli

    Arm has a wide interest in 5G, as it will be a transformative technology for a range of applications and markets. Focusing specifically on markets where Arm has a foothold, 5G will enable a whole new range of technological innovation in the automotiv…

    • 11 months ago
    • Processors
    • Processors blog
  • Mobile Studio 2019.1 now available

    Peter Harris
    Peter Harris

    We are pleased to announce the release of Arm Mobile Studio 2019.1, an update to our suite of Android profiling tools for Arm CPUs and Mali GPUs.

    Arm Mobile Studio 2019.1: Improvements

    This release contains a number of quality-of-life improvements based…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Arm mobile studio not work in OSX (or all ?)

    Sergey
    Sergey

    Guys, hello, but your studio does not start (I have OSX) and after installation, (I downloaded and unpacked) I registered the paths in the file as it was mentioned in the readme. After that, I tried to start (by writing sudo spctl --master-disable first…

    • Answered
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Boosting the Windows on Arm ecosystem with native port for Electron 6

    Rahoul Varma
    Rahoul Varma

    Over the past few months Arm has been working closely with the community and partner companies to release Electron 6 to support Windows on Arm PC devices. Significant progress has been made and we are planning to have a version available for app developers…

    • over 1 year ago
    • Processors
    • Processors blog
  • Arm Ethos-N ML Inference Processors: Powering Exciting User Experiences on Edge Devices

    Ian Forsyth
    Ian Forsyth

    OK. Quick survey: How many connected devices do you own?

    Whether you’re a gadget addict or just an average Josephine, I’m not sticking my neck out too far if I guess that you own more today than you did five years ago. From smartphones and tablets to…

    • over 1 year ago
    • Processors
    • Machine Learning IP blog
  • GA Device Manager issue

    whelement
    whelement

    I am using Graphics Analyzer 5.2.0 of Arm Mobilestudio. In the Device Manager, it always report "Cound't find the MGDDaemon APK". ADB has been automatically detected and works well on my macbook. I can connect to my Galaxy S9 using IP address. Any idea…

    • Answered
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • New Arm Cortex-A77 CPU continues path towards compute performance leadership

    Stefan Rosinger
    Stefan Rosinger

    Following the great success of last year’s Arm Cortex-A76 CPU, we are excited to launch the third generation DynamIQ ‘big’ core Arm Cortex-A77 CPU. It is the second in the family of high-performance, highly efficient CPU products built…

    • over 1 year ago
    • Processors
    • Processors blog
  • New Valhall architecture for Arm Mali-G77 GPU brings big step-change in premium mobile

    Andy Craigen
    Andy Craigen

    At Arm it’s always a challenge topping previous year’s premium IP. In 2018, we launched the Arm Mali-G76 GPU which, at the time, boasted our highest ever GPU performance. Already Mali-G76 has seen great success, delivering on the performance…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Save up to 60%, register for Arm TechCon 2019!

    Katie Ontiveros
    Katie Ontiveros

    In 2016, SoftBank founder and CEO Masayoshi Son took to the Arm TechCon stage to paint a bold vision of a world of a trillion connected devices. It’s a goal the industry has worked feverishly toward ever since.

    What earth-shaking insights await…

    • over 1 year ago
    • Processors
    • Processors blog
  • Efficient Winograd or Cook-Toom Convolution Kernel Implementation on Widely Used Mobile CPUs

    Charlotte Christopherson
    Charlotte Christopherson
    Partha Maji, Andrew Mundy, Ganesh Dasika, Jesse Beu, Matthew Mattina, Robert Mullins
    The Winograd or Cook-Toom class of algorithms help to reduce the overall compute complexity of many modern deep convolutional neural networks (CNNs). Although there has been…
    • Efficient Winograd or Cook-Toom Convolution Kernel Implementation on Widely Used Mobile CPUs.pdf
    • over 1 year ago
    • Arm Research
    • Resources
  • How Arm NN is improving the ML experience on over 250 million devices

    Ray Hwang
    Ray Hwang

    In September 2018, Arm donated Arm NN software to Linaro as part of its Machine Intelligence Initiative. The donation was significant, with Arm NN being the product of 100-man years of effort. The uptake of Arm NN has already been huge, with our own estimations…

    • over 1 year ago
    • Processors
    • Machine Learning IP blog
  • How many people develop on a laptop with Linux?

    Richard Henwood
    Richard Henwood

    I've been a huge fan of Linux for many years. I have been fortunate to have it as my primary development platform as it has morphed from a workstation to a laptop. Today, you can buy a Lenovo Yoga C630 laptop/tablet with Windows 10 and 8GB of RAM. I…

    • over 1 year ago
    • Processors
    • Processors blog
  • 10 years of mobile evolution: a look at the Samsung Galaxy S series

    Laurence Bryant
    Laurence Bryant

    2019 sees Samsung celebrating the release of the tenth version of the successful Galaxy S series of smartphones. The recent launch of four Galaxy S10 mobile devices (the S10, S10+, S10e and S10 5G) the week before Mobile World Congress in February proved…

    • over 1 year ago
    • Processors
    • Processors blog
  • Report - The VR/AR Opportunity by Newzoo

    Ben Walshe
    Ben Walshe

    Having just attended GDC 2019, I finally understand why augmented reality (AR) games are so much fun. I never got into anything that hit the mainstream gaming market like Pokemon Go, but at Google's booth they had a square area that was completely empty…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Living on the Edge: Why On-Device ML is Here to Stay

    Hellen Norman
    Hellen Norman

    It’s no secret that data is big business – and there’s no shortage of it. Google claims that, on average, it now processes over 40,000 search queries every second, which equates to over 3.5 billion searches per day, worldwide – or 1.2 trillion searches…

    • over 1 year ago
    • Processors
    • Machine Learning IP blog
  • Vulkan Best Practices for Mobile Developers

    Ben Walshe
    Ben Walshe

    Vulkan is a powerful graphics API which allows for complete control of your application, enhancing the visual fidelity and performance. However, the API can be quite complex for developers as there are many ways of doing the same thing. It can be difficult…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Better Together: Integrating Arm Mobile Studio with Unity

    Geraint North
    Geraint North

    Japanese Version - ダウンロード
    Chinese version - 中文版
    Korean version - 한국어판


    The developers of mobile games strive to ensure that their content works well across a broad range of devices, from the latest high-end premium smartphones to mass-market or older devices…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Be the next speaker at Arm TechCon 2019

    Elan Tanzer
    Elan Tanzer

    Arm is pleased to announce the opening of the Call for Papers  for its international event Arm TechCon taking place October 8-10, 2019. 

    Hosted at San Jose Convention Center in San Jose, CA, Arm TechCon 2019 will welcome thousands of people from all around…

    • over 1 year ago
    • Processors
    • Processors blog
  • What Android’s move to 64-bit means for game developers

    DaveW
    DaveW

    Last year, Arm published a Whitepaper about the move to 64-bit computing on Android, providing information about what developers need to do and why the move makes sense for the developer ecosystem. As we approach Google’s August 2019 deadline where all…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Porting PuTTY to Windows on Arm

    Simon Tatham
    Simon Tatham

    In my day job, I work in the Arm Development Solutions Group, developing Arm Compiler and its supporting tools. In my spare time, I’m also the lead developer of the free SSH client PuTTY.

    Recently, Windows on Arm has been making a splash, so last…

    • over 1 year ago
    • Software Tools
    • Tools, Software and IDEs blog
  • Energy Aware Scheduling (EAS) in Linux 5.0

    Quentin Perret
    Quentin Perret

    The Energy Aware Scheduler (EAS) is now available as part of Linux 5.0. It enables energy-efficient scheduling decisions on big.LITTLE and DynamIQ Arm platforms by choosing the right type of CPU for each task.

    What is EAS ?

    EAS is an extension of the…

    • over 1 year ago
    • Processors
    • Processors blog
  • Arm NN: the Easy Way to Deploy Edge ML

    Steve Roddy
    Steve Roddy

    Machine learning (ML) is no longer the new kid on the block. We’re almost all familiar with the concept of personal assistants, connected homes and a seemingly limitless torrent of gadgets that can improve our lives – as long as we have a data connection…

    • over 1 year ago
    • Software Tools
    • Tools, Software and IDEs blog
<>