• New Arm Mali-G57 GPU: bringing high-fidelity gaming and immersive experiences to the mainstream

    Daniele Di Donato
    Daniele Di Donato

    We are excited to expand our Mali graphics portfolio with the new Arm Mali-G57 GPU, bringing a range of new features and immersive experiences to the mainstream market. Mali-G57 is the first mainstream GPU based on the new Valhall architecture, following…

    • 8 months ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Making a Mountain out of a Mali: What a Billion Chips Really Means

    Freddi Jeffries
    Freddi Jeffries

    As you might already know, given that we’ve mentioned it just a few times before, Mali is the number 1 shipping GPU in the world. More than 1 Billion Mali GPUs were shipped by our partners in 2016.

    A BILLION.

    Personally, that number is just a bit…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • New Valhall architecture for Arm Mali-G77 GPU brings big step-change in premium mobile

    Andy Craigen
    Andy Craigen

    At Arm it’s always a challenge topping previous year’s premium IP. In 2018, we launched the Arm Mali-G76 GPU which, at the time, boasted our highest ever GPU performance. Already Mali-G76 has seen great success, delivering on the performance…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Report - The VR/AR Opportunity by Newzoo

    Ben Walshe
    Ben Walshe

    Having just attended GDC 2019, I finally understand why augmented reality (AR) games are so much fun. I never got into anything that hit the mainstream gaming market like Pokemon Go, but at Google's booth they had a square area that was completely empty…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Using Compute Post-Processing in Vulkan on Mali

    Hans-Kristian Arntzen
    Hans-Kristian Arntzen

    Vulkan fully supports compute shaders, however, they are quite underutilized on mobile. The reasons might be not having content which can take advantage of it, not having the knowledge of how to use compute, or not knowing how to use compute efficiently…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Mobile inside-out VR Tracking, now available on your phone with Unity

    Roberto Lopez Mendez
    Roberto Lopez Mendez

    Introduction

    VR is all about immersion, and the ability to track the user's position in space is a key element of it. However, to date, this has only been available in desktop and console VR, even though modern smartphones already incorporate the essential…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • The Rise of High Fidelity Mobile Gaming

    Freddi Jeffries
    Freddi Jeffries

    One of the industry trends that’s been grabbing my attention this year is the rise of High Fidelity Mobile Gaming (HFMG). While simple games like Snake inspire some serious nostalgia, and even the most basic puzzle game can kill a worrying number of hours…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog