• Mobile Studio 2019.1 now available

    Peter Harris
    Peter Harris

    We are pleased to announce the release of Arm Mobile Studio 2019.1, an update to our suite of Android profiling tools for Arm CPUs and Mali GPUs.

    Arm Mobile Studio 2019.1: Improvements

    This release contains a number of quality-of-life improvements based…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Better Together: Integrating Arm Mobile Studio with Unity

    Geraint North
    Geraint North

    Japanese Version - ダウンロード
    Chinese version - 中文版
    Korean version - 한국어판


    The developers of mobile games strive to ensure that their content works well across a broad range of devices, from the latest high-end premium smartphones to mass-market or older devices…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • What Android’s move to 64-bit means for game developers

    DaveW
    DaveW

    Last year, Arm published a Whitepaper about the move to 64-bit computing on Android, providing information about what developers need to do and why the move makes sense for the developer ecosystem. As we approach Google’s August 2019 deadline where all…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Arm NN: the Easy Way to Deploy Edge ML

    Steve Roddy
    Steve Roddy

    Machine learning (ML) is no longer the new kid on the block. We’re almost all familiar with the concept of personal assistants, connected homes and a seemingly limitless torrent of gadgets that can improve our lives – as long as we have a data connection…

    • over 1 year ago
    • Software Tools
    • Tools, Software and IDEs blog
  • The move to 64-bit computing on Android

    Jack Melling
    Jack Melling

    In December 2017, Google announced via an Android Developers blog post that the Google Play store will require new apps and app updates to provide 64-bit versions in addition to their 32-bit versions. Overall, this mandate from Google is good news and…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Streamline performance analysis using local capture mode

    Jason Andrews
    Jason Andrews

    The Streamline daemon, gatord, has two modes of operation, daemon mode and local capture mode. It’s normally used in daemon mode to capture and send data over a network or USB connection from the target system to the host computer. Local capture mode…

    • over 1 year ago
    • Software Tools
    • Tools, Software and IDEs blog
  • Streamline performance analyzer for Android application profiling

    Jason Andrews
    Jason Andrews

    DS-5 Development Studio version 5.29 updates the Streamline performance analyzer to version 6.7 and greatly improves functionality when running Android applications without root access. This is a significant improvement for mobile developers building…

    • over 1 year ago
    • Software Tools
    • Tools, Software and IDEs blog
  • Arm NN: Build and Run ML Apps Seamlessly on Mobile and Embedded Devices

    Tim Hartley
    Tim Hartley

    Recently, we announced our neural network machine learning (ML) software, Arm NN, a key piece of technology that makes it much, much easier to build and run ML applications on power-efficient, Arm-based platforms.

    In essence, the software provides a bridge…

    • over 2 years ago
    • Software Tools
    • Tools, Software and IDEs blog
  • Arm support for Android NNAPI gives >4x performance boost

    Robert Elliott
    Robert Elliott

    The launch of Arm support for the Android Neural Networks API (NNAPI) sees the release of open-source, optimized neural network operators that deliver significant performance uplift across CPUs and GPUs.

    Back in May at Google I/O, we heard the first public…

    • over 2 years ago
    • Open Source Software and Platforms
    • Android blog
  • The 64-bit Future of Android

    DaveW
    DaveW

    Arm is enthusiastic about Google’s announcement earlier this week encouraging Android applications to take advantage of the 64-bit Arm Architecture and making it a requirement for new app submissions to Google Play in August 2019. We believe this…

    • over 2 years ago
    • Open Source Software and Platforms
    • Android blog
  • Human Activity Recognition Technology by VirtualBeam Inc.

    ARTHUR HSI
    ARTHUR HSI

    VirtualBeam Inc. - A software development company located in Silicon Valley (California - USA) has released the most advanced Human Activity Recognition (HAR) technology available for Wearables and Mobile Devices today.  Our "e | motion™" product line…

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    • over 4 years ago
    • Wearables
    • Videos
  • ARM enables power efficient, enhanced visual experiences on 2.5K and 4K mobile devices with the Mali-DP650 Display Processor

    Vassilis Androutsopoulos
    Vassilis Androutsopoulos

    Yesterday ARM introduced its highest performing and most power efficient display processor technology, the ARM® Mali™-DP650, which targets next generation premium and mass market devices. 

    The Mali-DP650 delivers performance and power…

    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • U.K. Startup Drives Modular Design into Smart Watches

    Brian Fuller
    Brian Fuller

    On Tuesday, Oct. 13, a London-based startup raised the concept of wearables design to a new level. BLOCKS, the brainchild of Ali Tahmasebzadeh, an Imperial College of London bioengineering student, and Serge Vasylechko, an Imperial College Ph.D student…

    • over 4 years ago
    • Internet of Things
    • Internet of Things
  • Android, 下一个通用操作系统?

    Rock Yang
    Rock Yang

    参加完 国际电子消费展 (CES) 和 全球移动通信大会 (MWC) 之后,我发现 Android 已不再仅仅是一种手机操作系统;它可用于多种不同形式的设备:手机、电子阅读器、平板电脑、智能本、机顶盒 (STB) 等等。由于 Android 是开源平台,因此任何人均可根据自己的需要对其进行自定义。我们的某些软件合作伙伴正在向设备制造商提供 Android 自定义服务。

    中国可能会成为 Android 的最大市场

    我与许多中国企业交流的时候,他们也都对 Android 兴致盎然,因为长期以来,大家一直饱受缺乏软件堆栈这一问题的困扰…

    • over 6 years ago
    • 中文社区
    • 中文社区博客