• GL_INVALID_OPERATION setting image2D in computeShader

    CodingLumis
    CodingLumis

    I am using OpenGL ES 3.2 and the NVIDIA driver 361.00 on a Pixel C tablet with Tegra X1 GPU. I would like to use a compute shader to write data to a colour map and then later I will use some graphics shaders to display the image.

    I already have this concept…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum