• Multi Render Target (MRT) with FBO

    shshank
    shshank

    I am trying to implement the multi render target effect of open gl 3 using a single FBO with multiple color attachment points. I am attaching 4 textures(loaded with images) to 4 color attachment points of the FBO. After this ia m trying to blit from the…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum