• Mali-400 MP driver bug

    alorken
    alorken

    Hello.

    I am developing a games for android.
    There is a device Samsung Galaxy S3 with gpu Mali-400MP, android version 4.3.
    I have a problem when rendering buffer in parts. I wrote a test application to demonstrate the problem.


    First I created a vertex b…

    • Answered
    • 5778.zip
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Is Mali-400 MP GPU Technical Overview/Technical Reference Manual document free to get? If it is, but how could I get it?

    onion
    onion

    Hi, all

    I have had an access to infocenter.arm.com, but I got nothing but place-holder for Mali-400 MP GPU Technical Overview/TRM.

    I wonder if those document is free to get. And what does it take to get them?

    Best Regards,

    Michael

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-400 GPU's OpenCL support

    Mani
    Mani

    Hi

    I understand that Mali-400 GPU's does not have OpenCL support, can any one share the technical limitations of Mali-400 which limits the OpenCL support.

    Or it can be added ?

    Thanks,

    Mani

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Shader programs for Mali-400 GPU

    yah
    yah

    Hello,

    I was wondering if the open source mali driver made available by ARM is enough to write opengl shader programs. Apparently, it is not a fully functional driver

    "Note that these components are not a complete driver stack. To build a

    functional…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Where can I find in depth Technical Mali-400 documentation?

    Cyrille de Brébisson
    Cyrille de Brébisson

    Hello,

    I am looking for Mali-400 documentation. Not high level 'This is a great GPU with 4 pixel shader' powerpoint, but something along the lines of:

    Here is the list of all the CPU accessible registers for the GPU and what happen when you read…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to run offline shader compiler?

    Bram Stolk
    Bram Stolk

    I tried running the off line shader compiler on ubuntu64, for Mali-400 target.

    This fails, see below.

    How can I get it to run? The malisc in top level dir does seem to work, but does not support Mali-400.

    bram@Ubuntu64:~/Mali_Offline_Compiler_v4.1.0$ export…

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Power Saving using VBO

    Nemo
    Nemo

    Expectation is that the VBO should consume Less Power than the Normal Rendering without VBO's .

    As Copying the Data onto the GPU is not done Every Frame of Rendering.

    1) Created Interleaved Data so that the VVCCNN(x1,y1,z1,,x2,y2,z3,xc1,yc1,xc2,yc2…

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Bad interaction with DRI2 for vsync

    dsd_endless
    dsd_endless

    Hi,

    We are working with Mali-400 driver r3p2-01rel0 on Exynos4412, under Linux/X11.

    base: BUILD=RELEASE ARCH=arch_011_udd PLATFORM=default_7a TRACE=0 THREAD= GEOM= CORES=MALI400 USING_MALI400=1 TARGET_CORE_REVISION=0x0101 TOPLEVEL_REPO_URL=Linux-r3p2…

    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • quad core mali 400

    Wesley
    Wesley

    can the quad core mali 400 run all the android games at high graphics

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • My phone is mali 400 gpu does not support webgl

    phcy
    phcy

    My phone is mali 400 gpu does not support webgl

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Sample depth texture Mali-400

    Roger31415
    Roger31415

    Hi Mali devs,

    We are working on an android game that perform depth texture to implement post-process effect, like fog of war. We sample depth texture and convert it into world space to do some calculation to achieve a final UV, and then use this UV to…

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • CEC on Mali-400

    Ted Kelly
    Ted Kelly

    Hi, I am new to this group and would appreciate assistance in how to use a device which has an ARM cpu and Mali400 gpu for the purpose of sending CEC commands via pin 13 of the HDMI port of my device.

    I understand that the Mali400 "supports" CEC but expect…

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali 400 when I attach a DVI 1920x1080p monitor to hdmi, it will not allow full 1080p

    Bob
    Bob

    with rk3188 chipset, when I attach a DVI 1920x1080p monitor to hdmi, it will not allow full 1080p choice. If I attach an hdmi monitor, it does It has a quad mali 400 video, any ideas?

    android 4.2.2

    cozy swan device

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • EGL Error : Could not create the egl surface: error = 0x300b

    Wick Wire
    Wick Wire
    Note: This was originally posted on 18th March 2013 at http://forums.arm.com

    Hi,

    I have a Cubieboard embedded system:

    http://cubieboard.org/

          1G ARM cortex-A8 processor, NEON, VFPv3, 256KB L2 cache  Mali400, OpenGL ES GPU  512M/1GB DDR3 @480MHz  HDMI…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-400 Driver r1p1 rel1 incompatible with GATOR

    Leonardo Scandolo
    Leonardo Scandolo

    Note: This was originally posted on 27th August 2013 at http://forums.arm.com

    I am trying to get profiling information from a Mali-400 in configuration with an A13, using driver r1p1 release 1 for the Mali-400. Whenever I run GATOR, it checks for the callback…

    • Answered
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Omate's Mali-based Smartwatch for Kids Gives Peace of Mind Parenting

    Freddi Jeffries
    Freddi Jeffries

    Last week, at MWC, ARM® partner Omate® announced their first standalone smartwatch designed especially for kids, with their brand-new Omate Wherecom K3. Featuring a 3G Dual-core 1GHz ARM Cortex®-A7 and an ARM Mali™-400 GPU, the K3 achieves the low power…

    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • 基于Cortex-A53的嵌入式计算机15元起

    Song Bin 宋斌
    Song Bin 宋斌

    最近发现KickStarter上有这个不错的嵌入式计算机众筹项目:

    在硬件配置方面,Pine A64采用了一颗ARM Cortex-A53 64位架构的四核心处理器,主频1.2GHz,

    同时整合Mali-400MP2 GPU,频率500MHz,每秒可处理110万像素,它还可以配置512MB-2GB DDR3内存、最多256MB闪存,HDMI 1.4输出支持4K/30Hz、1080p/60Hz。

    相比于目前的32位同类产品,它的性能可以高出20-30%,而功耗只需区区2.5-3.5W,

    只需microUSB…

    • over 5 years ago
    • 中文社区
    • 中文社区博客
  • ARM enables smartphone-quality visuals on wearable and IoT devices with the Mali-470 graphics processor

    Dan Wilson
    Dan Wilson

    Yesterday, the Media Processing Group at ARM announced a new highly-efficient graphics processing unit (GPU), the ARM® Mali™-470, to enable smartphone-quality visuals on wearable and IoT devices:

    ARM Mali-470 GPU Offers Improved Efficiency…

    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • 高级驾驶员辅助系统 (ADAS) 取得诸多进步——无人驾驶汽车离我们越来越近

    Song Bin 宋斌
    Song Bin 宋斌

    英文版 English version:Advances in ADAS – Getting Closer to the Self-Driving Car

    汽车制造厂商不断改进汽车设计,推出的每一款新车型让驾驶体验益发安全和舒适。过去几年来,汽车设计出现了一种明显的技术化趋势,旨在让汽车驾驶更加轻松。本年度的国际消费电子展之所以备受瞩目,一则在于参展汽车厂商众多,二则因为几乎所有厂商都携无人驾驶汽车参展,让人不免大胆预测无人驾驶汽车未来五年内就有望问世。我第一次对无人驾驶汽车的认识是在

    …
    • over 5 years ago
    • 中文社区
    • 中文社区博客
  • Advances in ADAS – Getting Closer to the Self-Driving Car

    Eoin McCann
    Eoin McCann

    Chinese version 中文版:高级驾驶员辅助系统 (ADAS) 取得诸多进步——无人驾驶汽车离我们越来越近

    Automobile manufacturers are constantly making improvements to the design of cars, creating an experience that is safer and more comfortable with each new model. In the last number…

    • over 5 years ago
    • Processors
    • Processors blog
  • 0 to 25 board partners in under 2 years,  Zynq delivers

    David Blaza
    David Blaza

    As we started to research ARM based Embedded Computing Board (ECB) manufacturers for our Embedded Computing Board (ECB) Resource Guide Dave Tokic of Xilinx told us that there are now 25 companies making ECBs based on the Xilinx Zynq-7000 SoC. 

    If you…

    • over 5 years ago
    • System
    • Embedded blog
  • ARM Everywhere at EW 2015: From Lowest Power MCUs to Highest Performance 64-bit SBCs

    Lori Kate Smith
    Lori Kate Smith

    Although the theme of EW was Internet of Things, there was so much to see at Embedded World (EW).  I was impressed with the breadth of embedded computing technologies.   If you are interested in my morning EW adventures, please check out …

    • over 6 years ago
    • System
    • Embedded blog
  • ARM Mali GPU:为新兴市场带来高质量图形

    Song Bin 宋斌
    Song Bin 宋斌

    原文地址: ARM Mali GPUs: Bringing High-Quality Graphics to Emerging Markets

    原作者:elliestone

    ARM 生态系统继续以惊人的速度推动整个行业的创新、多元化和机遇,让全球所有潜在用户从半导体技术中获益。经济型市场中显现的变化尤为喜人:硅晶片供应商和 OEM 拥有大量机会针对这一市场成功打造脱颖而出的产品。例如:越来越多的客户随着 Android One(昨天在印度启动)这类计划的兴起和发展,期盼将功能性手机升级到智能手机;展现快速帧速率…

    • over 6 years ago
    • 中文社区
    • 中文社区博客
  • Mali-450 MP gets 64-bit drivers

    Dan Wilson
    Dan Wilson

    Throughout this year, application developers have continued to release a vast range of apps using both the OpenGL® ES 2.0 and 3.0 APIs. While the more recent API offers a wider range of features and performance can be better on GPUs which support OpenGL…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • ARM Mali GPUs: Bringing High-Quality Graphics to Emerging Markets

    Ellie Stone
    Ellie Stone

    Chinese Version 中文版:ARM Mali GPU:为新兴市场带来高质量图形

    The ARM Ecosystem continues to drive innovation, diversity and opportunity across the entire industry at an astonishing pace, bringing the benefits of semiconductor technology to all potential users across…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
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