• New Arm Mali-G57 GPU: bringing high-fidelity gaming and immersive experiences to the mainstream

    Daniele Di Donato
    Daniele Di Donato

    We are excited to expand our Mali graphics portfolio with the new Arm Mali-G57 GPU, bringing a range of new features and immersive experiences to the mainstream market. Mali-G57 is the first mainstream GPU based on the new Valhall architecture, following…

    • 8 months ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • AR and ML using Google ARCore, Arm NN in Unity running on mobile devices

    Joel Liang
    Joel Liang

    Introduction

    Augmented reality (AR) and machine learning (ML) are two leading-edge technologies. AR brings virtual objects into the real world by overlaying digital content above physical objects. ML, on the other hand, helps the program to recognize physical…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • MWC18: A Smartphone Camera With a Brain

    Roberto Mijat
    Roberto Mijat

    Mobile continues to be a very dynamic industry, thriving with technical innovation, particularly around camera related technologies. In 2017 over 1.2 Trillion (that is 1,200,000,000,000) photos were taken with mobile devices. With over 1.5bn devices shipping…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Why GPUs and Machine Learning are a Perfect Match

    Freddi Jeffries
    Freddi Jeffries

    Way back at the start of the year I asked you what you thought the hot topics of tech were going to be in 2017 and which would take the greatest forward leaps.  Whilst there was a lot of support for Virtual Reality (and not quite as much for Augmented…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Announcing the Compute Library 17.6

    Roberto Mijat
    Roberto Mijat

    Not long has passed since we made the Compute Library publicly available on March 14th. Today we are pleased to announce the second public release of the library, adding many new functions to accelerate computer vision and machine learning on Arm Cortex…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 3

    Moritz Pflanzer
    Moritz Pflanzer

    Back to Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 1

    Back to Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 2

    In this third and last part of this blog…

    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 2

    Gian Marco Iodice
    Gian Marco Iodice

    Back to Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 1

    Read Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 3

    Here we are for the second part of our blog…

    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog