• Develop machine learning applications on Cortex-A at Arm TechCon 2018

    Jason Andrews
    Jason Andrews

    Now is the time to register for Arm TechCon 2018, happening October 16-18 at the San Jose Convention Center. The agenda for the conference is now available and includes over 70 hours of sessions with seven technical tracks.

    Accelerating & Optimizing Machine…

    • over 1 year ago
    • Software Tools
    • Tools, Software and IDEs blog
  • Facebook and Arm ML: Going Beyond the Perfect Selfie

    Tim Hartley
    Tim Hartley

    How Facebook Artificial Intelligence and the Arm Compute Library are working together to enable optimal ML applications

    Once upon a time, machine learning (ML) on your smartphone meant predictive text or simple speech and face recognition, often sharing…

    • over 1 year ago
    • Software Tools
    • Tools, Software and IDEs blog
  • Mainstream mobile: Bringing premium experiences to millions more consumers

    Freddi Jeffries
    Freddi Jeffries

    As we know, the content our smartphones need to handle is becoming increasingly complex. Gone are the days of the first simple, monochrome displays; even today’s mainstream and lower cost devices now need to support a rich, multi-layered user interface…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • MWC18: A Smartphone Camera With a Brain

    Roberto Mijat
    Roberto Mijat

    Mobile continues to be a very dynamic industry, thriving with technical innovation, particularly around camera related technologies. In 2017 over 1.2 Trillion (that is 1,200,000,000,000) photos were taken with mobile devices. With over 1.5bn devices shipping…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Arm ML Processor: Powering Machine Learning at the Edge

    Ian Forsyth
    Ian Forsyth

    It would be really amazing to have a personal assistant in my hands that is actually smart, truly understands my words and responds intelligently to resolve day-to-day tasks. The recent advancements in Machine Learning (ML) make me optimistic that such…

    • over 2 years ago
    • Processors
    • Processors blog
  • Arm support for Android NNAPI gives >4x performance boost

    Robert Elliott
    Robert Elliott

    The launch of Arm support for the Android Neural Networks API (NNAPI) sees the release of open-source, optimized neural network operators that deliver significant performance uplift across CPUs and GPUs.

    Back in May at Google I/O, we heard the first public…

    • over 2 years ago
    • Open Source Software and Platforms
    • Android blog
  • Announcing the Compute Library 17.9

    Roberto Mijat
    Roberto Mijat

    We are pleased to announce the latest quarterly public release of the Compute Library, version 17.9. In this blog, I will highlight some of the new features and functions that we have added.

    What is in this new release

    The key additions you will find in…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Why GPUs and Machine Learning are a Perfect Match

    Freddi Jeffries
    Freddi Jeffries

    Way back at the start of the year I asked you what you thought the hot topics of tech were going to be in 2017 and which would take the greatest forward leaps.  Whilst there was a lot of support for Virtual Reality (and not quite as much for Augmented…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Cartoonifying Images on Raspberry Pi with the Compute Library

    Gian Marco Iodice
    Gian Marco Iodice

    Hi folks!

    Here we are! For the first hands-on guide of the new Computer Vision and Machine Learning software library developed at Arm: Compute Library!

    Compute Library is a rich collection of functions for image processing, computer vision and machine…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Announcing the Compute Library 17.6

    Roberto Mijat
    Roberto Mijat

    Not long has passed since we made the Compute Library publicly available on March 14th. Today we are pleased to announce the second public release of the library, adding many new functions to accelerate computer vision and machine learning on Arm Cortex…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Computex 2017 - Launching Mali-G72, Cortex-A75 & Cortex-A55!

    Freddi Jeffries
    Freddi Jeffries

    Monday morning in Taipei and the public holiday for the Dragon Boat Festival doesn’t slow the momentum of the technology industry. Computex opens tomorrow but first we’ve gathered the best and brightest of Asia’s tech industry to announce the release…

    • over 3 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Huawei Mate 9: Sustained performance for gaming & VR

    Freddi Jeffries
    Freddi Jeffries

    As the days get shorter and the cold weather begins to creep in, we know it’s that time of year when we can start to get excited about the brand new devices for the upcoming year. A major announcement for us in the ARM® Mali™ Multimedia team is the brand…

    • over 3 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 3

    Moritz Pflanzer
    Moritz Pflanzer

    Back to Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 1

    Back to Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 2

    In this third and last part of this blog…

    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog
  • Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 2

    Gian Marco Iodice
    Gian Marco Iodice

    Back to Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 1

    Read Speeding-up Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPU by means of OpenCL - Part 3

    Here we are for the second part of our blog…

    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming blog