Hi,
I spent much of last night trying to figure out why my Android Java game would cause a native crash in libGLESv1_CM_mali.so on the Samsung Galaxy S2 when coming out of sleep…
Hi,
I'm trying to upgrade Mali driver on my I9220.
Linux kernel : 3.0.31
Processor : exynos4210
Mali driver version: r2p4
i want to upgrade Mali driver to r3p1
I only replaced Mali driver in the kernel .
And I could get linux kernel image successfully.…
I want to use eglimage as texture my linux platform using Mali400.
But the result image is not correct.
-------------------------------------------------------------my source-------------------------------------------------------------------------
glGenTextures…
Running the r3p0 drivers I've hit an issue that no other video drivers(Qualcomm, Mesa, Nvidia, fglrx) seem to hit.
Running a very simple fragment shader as an example.
void main()
{
ivec2 uv = ivec2(gl_FragCoord.xy);
ivec2 ts = textureSize(samp9…The work now i am doing is transplanting a project from iOS to Android. The problem is the resource is too big, both the file size and memory usage.
After do search in the internet and consult some friends, i am focusing on the ect1 format of compressed…
I am new for ARM. Can anyone help for how to use the H264 JPEG, ... Encode/Decode API in ARM Mali?
Hi there,
I'm using MALI EGL/GLES driver with kernel 3.4.-67 cloned from here: linux-sunxi/linux-sunxi
I cloned the MALI driver from here: linux-sunxi/sunxi-mali
I configured, built and installed like this:
git clone https://github.com/linux-sunxi/sunxi…
The Mali OpenGL ES 3.0 emulator on Windows seems to require some qualifiers to be in the opposite order as the spec says.
For instance, Mali SDK is happy with the following function:
void foo (highp inout float bar) { ... }
but the spec seems…