• Mali T760: Undefined reference to `gbm_bo_get_offset'

    klemen
    klemen

    Hi,

    I get an "undefined reference to `gbm_bo_get_offset'" when I try to link with libmali.so. I'm using this this version of the lib: https://github.com/rockchip-linux/libmali/blob/rockchip/lib/arm-linux-gnueabihf/libmali-midgard-t76x…

    • Answered
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • libEGL crash after loaded libGLES_mgd.so

    yingyun
    yingyun

    Hi:

    I have a device which was equipped with Mali T760.

    I follow the instruction in Graphic Debugger 2.0, get the below crash  logs.

    I/DEBUG   ( 2338): pid: 3850, tid: 3850, name: surfaceflinger  >>> /system/bin/surfaceflinger <<<…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to do complex image processing in compute shaders?

    David Tverdota
    David Tverdota

    Hi there,

    I'm trying to implement different image processing algorithms like grayscaling, filtering, quantizing etc. on Android smartphones. I've got the camera preview rendered to a quad
    as an external texture, it works fine with grayscaling in…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Does mali t720 support for EXT_color_buffer_float

    Yonggang Luo
    Yonggang Luo

    I wanna running compute shader on t720 but found that's impossible because of EXT_color_buffer_float for keras.js any possible way to getting mali t720 sippsup for EXT_color_buffer_float

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Caught exception in initialiseRelocator: & not see tracing (Mali Debug)

    Sergey
    Sergey

    Hi

    Such a problem, more precisely a few. I want to debug my own android game. I have two devices (armeadi-v7a, samsung tab s2 8.0 (Mali-T760, android 21) and Honor 7X(arm64-v8a, Mali-T830, android 26)  and I work with Mali Graphics Debugger (version 4.9…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Does OpenCL1.1 on Mali-T760 MP4 support cl_ext_device_fission?

    fengxueem
    fengxueem

    Hi, everyone

    Background:

    I am working on a project utilizing MACE(https://github.com/XiaoMi/mace a CNN inference framework designed for mobile devices like Mali GPU). This framework uses OpenCL to perform computation on Mali GPU. And I have an Android…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-760 MP2 gpu memory usage per process

    shizhy
    shizhy

    Hi, expert,

    I am using the phone of MEILAN, which use soc of MT6752 with mali-760 mp2, I want to track process gpu memory usage and found there is a debug node "/d/mali/gpu_memory" which record each process context gpu memory usage.  I found that the data…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Is it somehow possible to sample a texture with GL_R32F format with a sampler2D on Mali T-760?

    Tom
    Tom

    At the moment I get a OOM error when sampling a GL_R32F texture using a sampler2D in a compute shader on a Samsung S6. (It works on Tegra K1). I get this error:

    GLES-MALI OOM error: execution failed (gles_drawp_call_finish at hardware/samsung_slsi/MaliT760_r5p0_05dev2_Istor…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • depth component16-32 texture not work on mali t760

    Wupengpeng
    Wupengpeng

    i'm doing deferred shading. i use a framebuffer which attach 4 color texture and 1 depth texture as geometrypass.

    i try to rebuild world position using depth, and use it for lighting.

    so i need to use depth in my fragment shader,and i want my depth…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Does Mali T760 support UMP?

    Ming-Hung Liu
    Ming-Hung Liu

    I know Mali400 and Mali 6xx support UMP. to accelerate performance.

    Does Mali T760 support UMP?

    If answer is "yes", I will try to develop with my Firefly board.

    Thanks for replying.

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL strange  Performance Numbers -Mali T760 MP8

    Ravishekhar Banger
    Ravishekhar Banger

    I have a fairly complex OpenCL implementation with 2D NDRange as follows:

    Num of Work Groups - {10,7}

    Work Group Size {64,1},

    With this I get a performance of 0.625 Secs, But when i decrease the number of work groups to {10,4} the performance degrades…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • glTexImage2D memory leak

    Igor
    Igor

    Hello Everyone! I have a question about function glTexImage2D.

    There is some code that cause GL memory leak on the devices with mali gpu (t760) and force close android application.

      ....

        struct Vertex

        {

            …

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to program using GPU?

    BANGYONG SONG
    BANGYONG SONG

    Hello Nice to meet you

    Please understand my bad english

    To learn to program using GPU, I have been searching informations.

    My device for test is Galaxy S6 and GPU is ARM Mali T-760.

    I'm going to try to use GPU for computer vision.

    To set up environment…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Can I create a opencl buffer from a GraphicBuffer or a raw ion buffer

    songmao
    songmao

    Hello,

          I found out that on qcom platform, there's a extension,

    https://www.khronos.org/registry/cl/extensions/qcom/cl_qcom_ion_host_ptr.txt

    Can I do the same on mali T760, android platform?

    Songmao

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali GPU OpenCL board

    Omry Sendik
    Omry Sendik

    Dear experts,

    I am looking for a board with a Mali T-8xx and a reasonable CPU (A9/A15/A53/A57/etc.) for developing software IPs over OpenCL

    1. Can you recommend a board?
    2. Can you recommend a development environment?
    3. Do development environments have emulation…
    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • EGL_KHR_partial_update rectangle coordinates

    Igor
    Igor

    Hi!

    I've tried to use extensions EGL_KHR_partial_update and  EGL_EXT_swap_buffers_with_damage on the devices with Mali-T760 gpu.

    For extension  EGL_KHR_partial_update specification says:

    Use the command EGLBoolean eglSetDamageRegionKHR(  EGLDisplay…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • YUV scaling using maliT760

    jitender
    jitender

    I want to know  whether T760 HW supports processing YUV frames directly (input YUV, and output YUV), and what YUV formats (e.g., NV12, NV21, YV12, etc.) are supported.

    The intended use cases for this could be that the camera SW stack uses GPU for post…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Draw a bimap in opengles with Mali-400 mp2

    david
    david

    Hi everyone:

        I'm new to Mali Graphic.Recently,I want to draw a bitmap in opengles with sc7731g efficiently.I learn that sc7731g consists of Mali-400 mp2.I was wondering if mp2 means the Mali400 mp2 has two fragment processor.I find that Mali400 and…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Rockchip RK3288 Android MALI T760, support for 16 bit RGB 565

    Karthik
    Karthik

    Currently the framebuffer/MALI/Linux driver, supports RGB8888 format, I am trying to configure my frambuffer for 16 bit RGB565 format. I am not sure how to configure, but when I looked into the sources, I noticed that the Android.mk file under (/hardware…

    • Answered
    • 9946.zip
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • ARM Mali devices wrongly report that OES_texture_float is supported

    Han Han
    Han Han

    Actually Mali GPU does not support OES_texture_float. For example, you can not open this webgl websitehttp://madebyevan.com/webgl-water/

    How we resolve this issue?

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • [r7p0 Driver] Does Midgard(3rd gen) Mali-T760/720 series support  "Android Extension Pack"?

    HanSangMin
    HanSangMin

    Hello, my name is SangMin.

    Does <Midgard(3rd gen) Mali-T760/720 series> support  "Android Extension Pack"?

    I know that <r5p1 driver> supports OpenGL ES3.1.

    I wonder if <r7p0 driver> supports  "GL_ANDROID_extens…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Webgl confromance test hangs on Mali T-760 (Samsung Galaxy S6) on Chrome on Android.

    Sohan Jyoti Ghosh7
    Sohan Jyoti Ghosh7

    We are running webgl confromance test on Mali T-760 (Samsung Galaxy S6) on Chrome on Android.

    But, the shader while handling the uniform with 10000 operators hangs and the gpu timeouts (after 10secs).

    The same test runs fine on Adreno (TM-530).

    test - https…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Multiple displays with mali-fbdev

    John Keeping
    John Keeping

    I'm using the Mali-T76x fbdev drivers for Firefly and want to use /dev/fb1 as a second display.  Is it possible to call eglGetDisplay() with an argument other than EGL_DEFAULT_DISPLAY in order to use a different framebuffer device?

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • What is the incompatible DDK error on Android OpenCL Mali and how do I fix it?

    Alexey
    Alexey

    I was working on an Android app which uses OpenCL on the Galaxy Note 5 which has the Mali T-760 GPU. I pulled the library from the device and got the headers from the Mali OpenCL SDK and everything worked.

    I'm trying to build and run the same app on the…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Vulkan mali t628

    kubussz
    kubussz

    Hi,

    Will there be drivers Vulkan for mali t6xxx?

    • Answered
    • over 3 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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