Hi,
I have a problem with Mali-GPUs and multiple textures with OpenGL ES 2 (at least, I think it could be a problem with the Mali-GPU).
So, here my problem:
I just want to use…
Hi,
I'm trying to upgrade Mali driver on my I9220.
Linux kernel : 3.0.31
Processor : exynos4210
Mali driver version: r2p4
i want to upgrade Mali driver to r3p1
I only replaced Mali driver in the kernel .
And I could get linux kernel image successfully.…
I want to use eglimage as texture my linux platform using Mali400.
But the result image is not correct.
-------------------------------------------------------------my source-------------------------------------------------------------------------
glGenTextures…
The work now i am doing is transplanting a project from iOS to Android. The problem is the resource is too big, both the file size and memory usage.
After do search in the internet and consult some friends, i am focusing on the ect1 format of compressed…
I am new for ARM. Can anyone help for how to use the H264 JPEG, ... Encode/Decode API in ARM Mali?
I'm trying to get OpenGL ES hardware acceleration set up on my Samsung ARM Chromebook running Linux. I followed the instructions on the Mali Developer page to get the Mali driver installed by maybe I did something wrong.
When I try to run es2tri from…
Hi there,
I'm using MALI EGL/GLES driver with kernel 3.4.-67 cloned from here: linux-sunxi/linux-sunxi
I cloned the MALI driver from here: linux-sunxi/sunxi-mali
I configured, built and installed like this:
git clone https://github.com/linux-sunxi/sunxi…
The Mali OpenGL ES 3.0 emulator on Windows seems to require some qualifiers to be in the opposite order as the spec says.
For instance, Mali SDK is happy with the following function:
void foo (highp inout float bar) { ... }
but the spec seems…
Which between the 2 approaches is better and why?
1. 3 YUV textures and shader code
2. YUV image of GL_OES_EGL_image_external
I reported this a while back against Android 4.3 on the old forums but since you guys blew away all the old content I'm reporting it again. I just updated my Nexus 10 to KitKat hoping the problem might be fixed but it's still there.
This was the…
I'm an Android developer, and my users are reporting problem with my GLSL shaders on ARM Mali GPUs. I'm looking for suggestions on (cheap) ways to test and debug my shaders against Mali. Currently I use appthwack.com and apkudo.com to do really basic…
I want to know all of the games available on all android devices that are available and meant to be played on the ARM Mali 450 MP video chip.
If there are any games that are not meant to be played on this chip, please do tell me or if there are any high…
Expectation is that the VBO should consume Less Power than the Normal Rendering without VBO's .
As Copying the Data onto the GPU is not done Every Frame of Rendering.
1) Created Interleaved Data so that the VVCCNN(x1,y1,z1,,x2,y2,z3,xc1,yc1,xc2,yc2…
What games work on for Open GL 3.0 and why wont my iNew i6000+ phone execute open gl 3.0 mobile games for android?
I was looking for a way to install Linux with Mali GPU support on my Samsung chromebook, so I was excited to find the guide at : http://malideveloper.arm.com/develop-for-mali/features/graphics-and-compute-development-on-samsung-chromebook/
However, I've…
I'm using Mali 400mp for doing some mathmetic computing.But the result is not satisfying.
In my program, I put a float array A by using gluniforlfv() into the shader,and put a Image Texture B by using glTexImage2D() into the shader,use the values in…
Hi. I'd like to know, is ARM Mali had its own assembler instruction set just like ARM main processor? If so, can I have any list of the instruction along with its opcode? Also, I had a Zyrex ZM7831 ARM tablet models, could it be having the same ARM main…