• Disable watchdog on Mali

    Priyadarshi Sharma
    Priyadarshi Sharma

    Not sure if this is the right place to ask this question but how do I disable watchdog timer on my Note3 which has a Mali-T628? All I could find was dvfs stuff inside /sys/devices/platform/mali.0. Is there something in the user-mode driver I could modify…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Nexus 10 shader compiler bug

    Ciprian Stanciu
    Ciprian Stanciu

    I have a Nexus 10 with Android 5.0 and I'm getting this "error" when compiling the attached shaders :

    12-09 04:33:35.369: I/com.re3.benchmark(5159): L0001 The fragment shader uniform structure Light0 does not match the vertex shader uniform…

    • Answered
    • MaliShaders.zip
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali GPU TCT: Cube-map cross and HDR mipmap feature?

    Phi Hung Nguyen
    Phi Hung Nguyen

    Hi,

    The tool has been terrific so far.  Are there any plans to support HDR-mipmap?  Is there any specific reason why the user-guide documented this so explicitly?

    ASTC is great with the probe images at Light Probe Image Gallery

    At the moment, to…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • GL_EXT_draw_elements_base_vertex support?

    Ryan Houdek
    Ryan Houdek

    This very nice desktop OpenGL has been ratified as a OpenGL ES extension recently.

    I would like to request support for this extension since it will improve performance of my application by a very large margin on Mali hardware.

    It's at the Khronos registry…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Eclipse Mali GPU shader studio problem

    Narunas Bukauskas
    Narunas Bukauskas

    Have a Ubuntu 14.04 LTS and Eclipse Juno 3.7.2 (not Kepler) installed

    Added the Mali Gpu Shader dvelopment plug in.

    The shader configuration panel does not show up - no reaction to the selection.

    This is 64bit Ubuntu on MacBookPro.

    Thanks

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-764 MP GPU Technical Documentation and Programming

    Mike Clark
    Mike Clark

    The question about access to technical information on the Mali product line gets more relevant with time. I am about to take delivery of a ststem with Mali T764; where can I get: - Details of the Instruction Set - Advice on how to invoke, and use, the…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • GL_ANDROID_extension_pack_es31a support?

    Ryan Houdek
    Ryan Houdek

    I know that the r5p0 drivers for the Mali Midgard architecture brings up OpenGL ES 3.1 support, is there any plans in the future to support this extension?

    For mobiles that don't support desktop OpenGL we are using what this extension provides to support…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Can't connect to the download page of Khronos header files for OpenGL ES & OpenCL DDK & Renderscript DDK.

    Nari
    Nari

    Hi, I have a problem during porting midgard Mali GPU for X11 environment.

    I'm following the document 'Integration Manual Rev:r5p0' which your company distributed.

    But at the section '2.7.3 Downloading Khronos API headers', I can't connect to…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-400 functioning with software stack running on Cortex-A53 AARCH64 Linux OS.

    Ravinder
    Ravinder

    Dear ARM Forum,


    I am working for a ARM Cortex-A53 + Mali based SOC. I am preparing a demo plan for my platform to show Mali-400 functioning with  software stack running on Cortex-A53 AARCH64 Linux OS.

    Thanks in advance, I hope your Expertise and Experience…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • What is the Linux 3D-Graphics Driver stack with  OpenGLES2.0  supporting for ARM Mali 400 GPU.

    Ravinder
    Ravinder

    Dear Group ,

    Can some one please provide the complete Linux 3D-Graphics stack which use OpenGLES2.0 with ARM Mali 400 GPU.

    I am trying to figure out the existing Linux software components and porting them for Linux 64 bit.

    Please point some nice document…

    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Issue on webgl on a chromium port with Mali 400 GPU.

    Genevet
    Genevet

    Hi,

    I am working on a linux (directfb/fbdev) port of chromium on a set top box platform which has a  Mali-400 GPU.

    I have an issue with an HTML application creating a webgl context in RGB (without alpha).

    After analysis, we can see that chromium creates…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Glmark2-es2 score for Mali T628 GPU and its dependency on Window Manager

    Abha Jaswal
    Abha Jaswal

    Hi ,

    Recently I tried to run  the glmark2-es2 on Exynos 5422 Board of odroid.

    The Mali Drivers version used was r4p1 for Mali T628 GPU and kernel version 3.19 rc1(same experiment was done with 3.10 kernel and 3.17 also)

    For this I used Yocto distribution…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • libEGL crash after loaded libGLES_mgd.so

    yingyun
    yingyun

    Hi:

    I have a device which was equipped with Mali T760.

    I follow the instruction in Graphic Debugger 2.0, get the below crash  logs.

    I/DEBUG   ( 2338): pid: 3850, tid: 3850, name: surfaceflinger  >>> /system/bin/surfaceflinger <<<…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Questions about the Mali-T62x / T760 series of Android Extension Pack Support

    HanSangMin
    HanSangMin

    Good evening. The mobile game company working under Mr Han.

    Midgard Mali-T62x / T760 series of "Android Extension Pack" support available?

    I know with OpenGL ES3.1 is full supported.

    From future r6p0 driver "GL_ANDROID_extension_pack_es31a"…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Question for profiling Mali on fbdev (modified)

    Nari
    Nari

    Hello,

    I'm trying to test mali for fbdev on my board. I have few questions about this.

    1) Can I say that gpu is ported well when I run and passed all integration test programs(i.e., mali_base_jd_test, mali_base_map_test_quick, mali_base_ump_test, mali_egl_integration_tests…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • opencl and opengles Interop problem

    phenix
    phenix

    Hi,Guys,

    I want to know how mali gpu schedule when compute kernel(openCL) and opengles rendering called concurrently and the performance?

    best wishes .

    phenix

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Asking about scons build option of OpenGL ES

    Nari
    Nari

    Hello,

    Can I ask you few questions about scons building options please?

    1. Do I have to use 'winsys=x11' option instead of 'winsys=fbdev' for X11 system?

    2. My Mali version is T624 and I received the DDK with 'r5p0' named directories.…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Is Mali-T628 MP6 going to support glNext?

    BogDan Vatra
    BogDan Vatra

    I'd like to buy a board with that GPU (ODROID-XU3) and I want to be sure that I'll be able to use glNext on it. If not, then which GPUs are going to support it?

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • My glmark2-es is it acceptable ?

    Jerome Decamps - 杜尚杰
    Jerome Decamps - 杜尚杰

    =======================================================

        glmark2 2012.08

    =======================================================

        OpenGL Information

        GL_VENDOR:     ARM

        GL_RENDERER…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Render to portion of a frame

    Boian Petkantchin
    Boian Petkantchin

    I am trying to render to just a rectangular portion of the frame. To my knowledge there are two options for this - glScissors and glViewport.

    When profiling with DS-5 Streamline on both Mali-400 MP and Mali-450 MP, the number of rasterized fragments is…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • What is the GPU/driver doing if not shading?

    Boian Petkantchin
    Boian Petkantchin

    I ran Streamline on the SimpleTriangle example from Mali OpenGL ES SDK for Android v1.6.0. Basically, each frame it renders a triangle, that covers half of the frame. It renders to the default framebuffer. What I observe is, that most of the time is spent…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali 400 MP2 Power Consumption

    lajash
    lajash

    Hi guys,

    Is there any documentation on the power consumption of the Mali 400 MP2 during different ops. How does this compare with the Mali 470 ?

    Just curious.

    Regards,

    Rajesh. 

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali 400 Utgard GLES/EGL extensions

    lajash
    lajash

    Hi guys,

    I was wondering if the EGL/GL extension list remains the same between the r5p0 and r7p0 releases. I can't seem to find any documentation besides this link ( which says it's for the r5p0 release).

    https://www.google.co.in/url?sa=t&rct…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • GL_EXT_buffer_storage support?

    Ryan Houdek
    Ryan Houdek

    NVIDIA is ratifying this extension to work with OpenGL ES 3.x and they are exposing it with their latest video drivers (Which are only available on the X1 development platform).

    My application takes advantage of the desktop OpenGL variant(GL_ARB_buffer_storage…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Opengl 3.0 emulator for android arm mali gpu

    Zoruamonster
    Zoruamonster

    Hello, i can download emulator Opengl for android arm mali gpu arm7, or only Win/Linux ?

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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