My phone is mali 400 gpu does not support webgl
My phone is mali 400 gpu does not support webgl
Hi Mali devs,
We are working on an android game that perform depth texture to implement post-process effect, like fog of war. We sample depth texture and convert it into world space to do some calculation to achieve a final UV, and then use this UV to…
Hi all,
I have gotten a Samsung Chromebook model number Xe303c12 and I am trying to get some OpenCL code running.
I have followed the "Graphics and Compute Development on Samsung Chromebook" (including disabling CONFIG_SECURITY_CHROMIUMOS) and…
Brief version: How can I debug my Chromebook woes when trying to run kernel-next with the Mali drivers?
I followed this guide: Graphics and Compute Development on Samsung Chromebook It worked, but I'm left with an incredibly unstable system. I'm running…
Hello.
I would like to know if the wi.fi does work on the ARM chromebook with kernel 3.8.11 ? I ask it because I followed this tutorial very carefully,but after that I have installed and configured ubuntu following this tutorial
Which between the 2 approaches is better and why?
1. 3 YUV textures and shader code
2. YUV image of GL_OES_EGL_image_external
Followed the instructions to enable the GPU drivers on a Samsung Chromebook (FB) and a bit surprised on how poor most of them appear. They seem to suffer heavily from tearing issues even with EGL_BACK_BUFFER enabled. Is triple buffering actually supported…
Hi,
I've gotten most of my code working with the Chromebook development platform. Simple kernels run fine and show a nice performance speedup. However more complex kernels perform poorly.
As per the suggestions of some members of this forum…
I reported this a while back against Android 4.3 on the old forums but since you guys blew away all the old content I'm reporting it again. I just updated my Nexus 10 to KitKat hoping the problem might be fixed but it's still there.
This was the…
Hey!
Will the current OpenCL drivers from ARM work on any GPUs newer that Mali-T604?
If yes, will the drivers work on the Arndale Octa Board (Exynos 5420)?
If no, when will they become available?
Regards
Note: This was originally posted on 27th August 2013 at http://forums.arm.com
I am trying to get profiling information from a Mali-400 in configuration with an A13, using driver r1p1 release 1 for the Mali-400. Whenever I run GATOR, it checks for the callback…
I'm an Android developer, and my users are reporting problem with my GLSL shaders on ARM Mali GPUs. I'm looking for suggestions on (cheap) ways to test and debug my shaders against Mali. Currently I use appthwack.com and apkudo.com to do really basic…
Hello Mali dev forums,
We recently had a bug pop up in our user reviews regarding mangled graphics on the Galaxy Note 10.1 2014 edition which runs the Mali-T628 GPU and decided to investigate.
After much debugging and poking around, we tracked it down to…
Am Trying to Use MGD(Mali Graphics Debugger)
When i try to "export LD_PRELOAD=/path/to/intercept/libinterceptor.so" as per the Document
"Could not load needed library 'libdl.so.2' for 'libinterceptor.so'"
and if i try…
Hey ARM community. I have bought a decent phone with the following graphics processing unit and I am wanting to know whether or not these 2 GPU's are the same or not:
- ARM Mali 450 MP4 and the:
- ARM Mali 450 MP (The word MP does not have a 4 at the…
Hi i own this phone. Please check it out:
iNew i6000+ (octa core) MTK 6592 CPU with Mali 450 MP (Multi processing ) technology.
Can somone please tell me if this phone uses a dual core processor or a quad core processor (GPU)?
Thanks in advance.
raghav.
I want to know all of the games available on all android devices that are available and meant to be played on the ARM Mali 450 MP video chip.
If there are any games that are not meant to be played on this chip, please do tell me or if there are any high…
Expectation is that the VBO should consume Less Power than the Normal Rendering without VBO's .
As Copying the Data onto the GPU is not done Every Frame of Rendering.
1) Created Interleaved Data so that the VVCCNN(x1,y1,z1,,x2,y2,z3,xc1,yc1,xc2,yc2…
What games work on for Open GL 3.0 and why wont my iNew i6000+ phone execute open gl 3.0 mobile games for android?
Questions on ASTC encoder features and functionality
1) I have reviewed the ASTC encoder reference code. I find the complexity in terms of processing complexity & iteration are more. So is it recommended for mobile live encoding application or only for…
Hi,
I was using SHOC to benchmark the Arndale Octa board and the newest Samsung Galaxy Note 10.1, both of which have Mali-T628 MP6 inside.
What I focused on is the performance of GFLOPS based on MAdd_{1,2,4,8,16}, and the results range from 2 ~ 24 GFLOPS…
I tried running the off line shader compiler on ubuntu64, for Mali-400 target.
This fails, see below.
How can I get it to run? The malisc in top level dir does seem to work, but does not support Mali-400.
bram@Ubuntu64:~/Mali_Offline_Compiler_v4.1.0$ export…
I Tried "Mali GPU Texture Compression Tool" for converrting my images from jpeg to etc1.
I Use the Following Params to achieve Pefect results with Jpeg Texture
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D…
I was looking for a way to install Linux with Mali GPU support on my Samsung chromebook, so I was excited to find the guide at : http://malideveloper.arm.com/develop-for-mali/features/graphics-and-compute-development-on-samsung-chromebook/
However, I've…