• Early stencil on Mali-400?

    reciprocal
    reciprocal

    I was wondering if the mali-400 architecture supports early stencil culling (i.e. before the fragment shading stage)?

    Thanks!

    • Answered
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • how RGBA8888 works on 16bpp fbdev?

    samicko
    samicko

    I am using Mali-400 GPU on Linux platform.

    In My OpenGLES application, I created an EGL Image using eglCreateImageKHR in RGBA8888 format. I am sending data buffer of RGBA8888 format to the GPU.

    The image  is displayed properly.

    When I check with "fbdev…

    • Answered
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • eglInitialize fails with 12291 when re launching the X11 application

    samicko
    samicko

    I wrote a sample Opengl-ES application running on Mali-400 GPU. 

    When I run first time then it runs fine.

    If I exit the application and re-launch it, then eglInitialize fails with error eglGetError(): 12291

    In my code I made sure that I cleaned up all the…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • samplerExternalOES performance on Mali-400

    reciprocal
    reciprocal

    Hi,

    I've just noticed that texture lookups using samplerExternalOES (as specified in the OES_EGL_image_external extension) seem to come with a performance impact on Mali-400, at least if the instruction counts reported by Mali Offline Compiler are correct…

    • Answered
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Problem getting DMABUF EGL image to work as a texture

    hcpizzi
    hcpizzi

    Hi,

    I'm trying to get a video feed to use as a texture on my EGL + GL ES program running on a Mali 400 on Linux.

    The problem I'm having is that the content of the texture does not update. It picks up whatever frame the camera was displaying when the…

    • Answered
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali 400 driver integration guide

    TJeruzalski
    TJeruzalski

    Hi to all!

    I've been working on getting mali 400 to work on my rk3066 device, but no luck. I'm trying to understand how to implement complete kernel-side drivers (ump secure id, modifications to rk framebuffer driver). That would be great if anyone can…

    • over 3 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenGL ES 2.0 Emulator Technical Overview

    Nizar Romdan
    Nizar Romdan
    Note: This was originally posted on 18th November 2009 at http://forums.arm.com

    Check the OpenGL ES 2.0 Emulator technical implementation details under the documentation section for the OpenGL ES 2.0 Emulator.


    Nizar
    Mali Developer Tools Product Manager
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • how to make use of Mali video acceleration?

    Tamer Mahmoud
    Tamer Mahmoud
    Note: This was originally posted on 19th April 2010 at http://forums.arm.com

    Hi,

    How can I make use of Mali video acceleration (ex.MPEG-4 encoding/decoding)?
    without purchasing OpenMAX, I mean using Mali GPU Developer Tools, along with Meego, or Maemo.

    Regards…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Gator driver build error

    HyoJeong Lim
    HyoJeong Lim
    Note: This was originally posted on 29th October 2012 at http://forums.arm.com

    Hi,
    I'm trying to build Gator-driver with linux kernel 3.0.15  for Mali-400MP profiling.
    Here is the command that I used.

    ============================================…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • I can't interpret  gpu profiling result on DS-5 Streamline .

    HyoJeong Lim
    HyoJeong Lim
    Note: This was originally posted on 8th December 2012 at http://forums.arm.com

    Hi!
    Now I have profling environment for Mali-400MP GPU with DS-5 Streamline.
    But I don't have any document for GPU.
    I found some doc. that was..

    - using_arm_streamline.pdf
    -…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Check Mali GPU usage

    Jungsik Im
    Jungsik Im
    Note: This was originally posted on 28th January 2013 at http://forums.arm.com

    Hi,

    I am working on Nexus-10 about Android Renderscript
    Is there anybody to tell me how I can see the usage of T604 Mali GPU?
    Currently, only DS-5 is available to profile GPU …
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Getting ARM Streamline to work with Samsung S2

    Bodo Pfeifer
    Bodo Pfeifer
    Note: This was originally posted on 26th April 2013 at http://forums.arm.com

    Hi,

    we have performance issues with Mali400 GPU's and need to track them down.

    The ARM Streamline tool seems to be very useful for that.

    We are using a Samsung S2 (GT I9100)…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali Hardware Development

    Anthony
    Anthony
    Note: This was originally posted on 17th November 2009 at http://forums.arm.com

    I've been working on a hardware design that I'd love to start work on, but don't know where to look for components.  Ideally, I'd love to have a dual/quad Cortex A9 MPCore…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Implementing a Mali 400MP in the Versatile Express

    Thijs Koot
    Thijs Koot
    Note: This was originally posted on 23rd May 2012 at http://forums.arm.com

    Dear all,

    I will soon receive a Versatile Express platform with the Cortex A15x2, version [color=#222222][font=arial, sans-serif][size=2]V2P-CA15_A7 (big.LITTLE) for testing and…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • how or where to get full source code of the Mali DDK

    Prince Lin
    Prince Lin
    Note: This was originally posted on 26th July 2012 at http://forums.arm.com

    xf86-video-mali-0.0.1/README.txt
    4.3 Building the Mali DDK for X.Org
    The client API libraries can be built to support X.Org by including
    "linux-x11-ump" in the variant string. An…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali GPUs Linux Device Drivers r2p0-05rel0 Source Code released

    Nizar Romdan
    Nizar Romdan
    Note: This was originally posted on 3rd June 2010 at http://forums.arm.com

    Hi guys,

    We're pleased to announce the availability of the latest open source release r2p0-05rel0 of the the Mali-200 and Mali-400 GPUs Linux Device Drivers available under GPLv2…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Bug in driver (Android SGS 2 I9100)

    Laurent Mallet
    Laurent Mallet
    Note: This was originally posted on 3rd June 2011 at http://forums.arm.com

    Hello,

    I'm an Android dev and have bought the SGS 2 I9100 (GPU Mali 400). I have developed a tool called
    GPUBench and tested on this device and found a bug which cause many artefact…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Dithering on SGS2/Mali400MP

    Peter Strand
    Peter Strand
    Note: This was originally posted on 19th June 2011 at http://forums.arm.com

    Hi,

    I was just investigating a color banding issue in a gles2 application on Samsung Galaxy S II and noticed that GL_DITHER was disabled by default, and could not be enabled either…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Drivers for Performance Analysis Tool (Mali 400)

    Sertac Olgunsoylu
    Sertac Olgunsoylu
    Note: This was originally posted on 3rd October 2011 at http://forums.arm.com

    Hi All,
    I am a little bit confused about this driver issue. I want to use Performance Analysis Tool. In optimization guide it is stated that in order to collect hw counter data…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • DX910-SW-99002-r3p1-01rel0 linux kernel 3.0.39

    Domenic Troilo
    Domenic Troilo
    Note: This was originally posted on 30th August 2012 at http://forums.arm.com

    I thought I would play with the latest software provided by Mali found here. I have a current kernel built at 3.0.39 and have been able to compile both the latest source code…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • MALI-400 Driver Support Issue

    Yasir Malik
    Yasir Malik
    Note: This was originally posted on 25th September 2012 at http://forums.arm.com

    Hi,
    I am working on Galaxy S3, Exynos quad-core, [font=sans-serif]1.4 GHz quad-core [/font]Cortex-A9 with MALI-400 MP.
    The device is using Android Jelly Bean. Linux/arm version…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Unable to benefit from Mali 400 within Android

    Derek Gordon
    Derek Gordon
    Note: This was originally posted on 19th January 2013 at http://forums.arm.com

    We have Linux kernel 2.6.34 compiled with Mali and UMP modules.  We have not had compile errors.  Everything completes fine.  These modules are initialized within the init.rc…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Device driver API mismatch - LibEGL

    Ariel Hernandez
    Ariel Hernandez
    Note: This was originally posted on 19th March 2013 at http://forums.arm.com

    Hellor there!! How are you? This is my first post here!!
    I have a BIG problem a few days ago! I have a ODROID-PC with a Exynos 4210 (Cortex A9 - Mali400) and I compiled Android…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • bad performance on 3.8 kernel

    Marian Mihailescu
    Marian Mihailescu
    Note: This was originally posted on 18th June 2013 at http://forums.arm.com

    Mali 400 on an exynos-based board:

    with 3.0 kernel, EGL working fine, with up to 600fps in es2gears

    ported drivers to 3.8 kernel, and mali acceleration working, however, the performance…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Screen Dark working with FBOs

    enzo sacchi
    enzo sacchi
    Note: This was originally posted on 7th November 2010 at http://forums.arm.com

    Hi Guys,

    Trying to port an akready well running Sw from Fedora PC to the Mali400 on ST7108 chip, with GLES-2.0, I got a problem working with Framebuffer Objects.
    Everything is…
    • over 7 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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