I was wondering if the mali-400 architecture supports early stencil culling (i.e. before the fragment shading stage)?
Thanks!
I was wondering if the mali-400 architecture supports early stencil culling (i.e. before the fragment shading stage)?
Thanks!
I am using Mali-400 GPU on Linux platform.
In My OpenGLES application, I created an EGL Image using eglCreateImageKHR in RGBA8888 format. I am sending data buffer of RGBA8888 format to the GPU.
The image is displayed properly.
When I check with "fbdev…
I wrote a sample Opengl-ES application running on Mali-400 GPU.
When I run first time then it runs fine.
If I exit the application and re-launch it, then eglInitialize fails with error eglGetError(): 12291
In my code I made sure that I cleaned up all the…
Hi,
I've just noticed that texture lookups using samplerExternalOES (as specified in the OES_EGL_image_external extension) seem to come with a performance impact on Mali-400, at least if the instruction counts reported by Mali Offline Compiler are correct…
Hi,
I'm trying to get a video feed to use as a texture on my EGL + GL ES program running on a Mali 400 on Linux.
The problem I'm having is that the content of the texture does not update. It picks up whatever frame the camera was displaying when the…
Hi to all!
I've been working on getting mali 400 to work on my rk3066 device, but no luck. I'm trying to understand how to implement complete kernel-side drivers (ump secure id, modifications to rk framebuffer driver). That would be great if anyone can…