• At what clockspeed does the MALI T628MP6 run inside the Samsung Galaxy S5 ?

    Abhijit Mukherjee
    Abhijit Mukherjee

    The Galaxy S5 is using the Exynos 5422 chipset in which acc to wikipedia the T628mp6 should run at 695 mhz but my phone scores the same as the Note 3 in the 3D MARK benchmark.The Note 3 is using the exynos 5420 in which the t628mp6 is running at 533 mhz…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Can we trace per-process Mali GPU memory utilization using DS-5?

    NIKHIL ALAYIL
    NIKHIL ALAYIL

    I would like to know if any existing ways are there to find out per-process GPU memory utilization so that I can easily find out which is the most GPU memory hungry process in my system. I tried to figure it out using DS-5 but it only shows the total…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Query on glMapBufferOES and glShaderBinary/glProgramBinary support

    SUNIL
    SUNIL

    I am working on GLES program using ARM GLES3.0 Emulator ver 1.4. I could figure out that

    1. glMapBufferOES fails with GL_ELEMENT_ARRAY_BUFFER as target parameter.(ref: http://community.arm.com/thread/6189)

    2. Limitation section of User Guide for ARM GLES3…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • MALI Memory traces

    Daveh Shingari
    Daveh Shingari

    I am researching on Memory systems in heterogeneous systems at Arizona State University. As far as ARM processor is concerned, there is Performance Monitoring Unit to monitor the impact of application/process on memory. But to have an actual overview…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • eglChooseConfig on Samsung Galaxy S5 running ARM Mali T628 MP6

    Pavel Krajcevski
    Pavel Krajcevski

    Hi, I'm trying to run a benchmarking tool on the Samsung Galaxy S5 to test some optimizations and perhaps start experimenting with the use of ASTC. It seems like the GL driver is failing to create a context without an associated window to render into…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-T764 GPU - Does it exist?

    Phil Seaman
    Phil Seaman

    I have just bought a device that claims to have a Mali-T764 GPU but when I look formore information on the Arm site, there is only reference to a Mali-T760.

    Does it exist and if so, what is the difference between it and the advertised T760?

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • caching the shader

    Sankar
    Sankar

    Hi

    In Mali GPUs, from where the shader programs are executed? Does the active shader program always resides in the cache memory of the GPU or is  there a dedicated memory for the shader programs?

    Thanks in advance.

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Is there any way to compile OpenCL for ARM Mali GPU by using llvm?

    Haeseung Lee
    Haeseung Lee

    Hi.

    I just start grabbing ARM Mali GPU (T628-MP6)

    I was wondering if there is a way to compile opencl application (including .cl file) by using llvm or other open-source tools.

    Any information would be helpful.

    Thank you.

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Memory Optimization on Mali GPU

    Md Mainul Hassan
    Md Mainul Hassan

    Hi everyone,

    Recently I have been working on a GPU application. My application will run on Arndale board and will use Mali GPU. To make program execution faster I wanted to do memory optimization. Based on the OpenCL guide, using CL_MEM_ALLOC_HOST_PTR…

    • Answered
    • 6176.zip
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Trouble with Mali OpenGL ES Emulator 1.4.0 on windows 8.1 32 bits

    Berserk91
    Berserk91

    When I try to run mali-cube, i got a message "missing MSVCR120.dll...reinstall the software" or something like that.

    I have my gpu last drivers.

    My Pc:

    Core2duo 2.4

    4 GB Ram

    GTX 650 TI DDR3

    windows 8.1 Pro 32bits

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to know ARM processor MMU

    Daveh Shingari
    Daveh Shingari

    I am working on optimization of memory scheduling techniques at ASU for heterogeneous computing systems. For the same, I need the traces of memory request. I could locate the "__setup_mmu" in arch/arm/boot/compressed/head.S which initialises mmu. Is there…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Messed up texture coordinates on Mali-T628 (not using mediump...)

    O.Hedman
    O.Hedman

    We recently released our game on Google Play, and it is going great.

    Though on devices with Mali T628 (Galaxy Tab S, Galaxy Note 3) there is an issue with texture coordinates..

    Works fine on all other platforms.

    I found a post here about there being…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenGl

    Shant
    Shant

    Does Mali have  support for Opengl ? (libGL.so*)? if it does how do I compile or have it ?

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali OpenGLES3 emulator installation on Ubuntu

    Guido
    Guido

    Hello everybody! It's my first post here . (Hope I've posted in the correct section...)

    I'm on Ubuntu 14.04 (64 bit), and I'm trying to use the Mali OpenGLES3 emulator version 1.4.0.

    I already got the Mesa libs (libEGL.so and libGLESv2.so…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL support on Juno board

    Shyam
    Shyam

    Hi,

       From the Juno ARM Development Platform - ARM link, i understand that Juno board has linux kernel support for Mali GPU.Does it have OpenCL support so that i can run OpenCL applications on Mali GPU ??

       Why one may need to have OpenCL compiled…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How VLC player decodes the video by using Mali GPU?

    Nari Mo
    Nari Mo

    Hi, I'm a newbie whom want to port the Mali on my board.

    I'm curious how hardware accelerated video decoding can be done.

    Would this need only EGL library and X11 display driver?

    Or decoding process would be different with 2D rendering?

    And If I want…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL support on Juno board

    Nathan
    Nathan

    From the Juno ARM Development Platform - ARM link, i understand that Juno board has linux kernel support for Mali GPU.Does it have OpenCL support so that i can run OpenCL applications on Mali GPU?

    Why one may need to have OpenCL compiled for ARM? What…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Google Play APK filtering for MALI?

    Stephane Jacoby
    Stephane Jacoby

    Hi Mali Devs,

    We are soon releasing a HL based app and are wondering if there's a way to filter for pre ES 3.0 Mali devices (400-MP and friends). Due to the builds targeting this category using ETC1 and Mali not having a proprietary compressed texture…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Infinite loop in MALI T6xx shader compiler?

    Stephane Jacoby
    Stephane Jacoby

    Hello ARM,

    In testing today, we found what appears to be an infinite loop in the mali T6xx shader compiler. Tested against Galaxy Note 2014 running 4.4.2.

    Two shaders are here attached:

    -shader0291.txt, which compiles successfully.

    -shader0292.txt, for which…

    • Answered
    • 6767.zip
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL doubleN shuffle in MaliT604

    Diego
    Diego

    Hello all,

    I am working in Mali T604 and I am using double precision. I enabled this extension with:

    #pragma OPENCL EXTENSION cl_khr_fp64 : enable

    All double precision operations work and vector double precision operations also work but shuffle function…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL Mapped Buffer Map (Unmap) Implementation Behavior

    Roosemberth Palacios
    Roosemberth Palacios

    Hello, I'm trying to optimize some OpenCL Code, what we're queueing is 2 Write-Only Buffers Mapped to the Host and 2 Read-Only (Mapped aswell on the host)

    The Proposed Simplified Workflow is the following:

    - Compile Programs (P1, P2)

    - Allocate buffers…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL - Cant retrieve devices

    Pablo Ramon Soria
    Pablo Ramon Soria

    I started recently with OpenCL and ARM (Particularly I'm using an Odroid U3, which has a Cortex A-9 and a Mali-400). First thing I did is an example project with some test cases. The first case get information about the retrieved "devices" with the…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • umplock equivalent for Mali-400 dmabuf version

    dsd_endless
    dsd_endless

    Really glad to see initial dmabuf support in r4p0, to replace ump, i.e. using this variant string:

    VARIANT=mali400-r1p1-gles11-gles20-linux-monolithic-no_profiling-x11-dma_buf

    Thanks for implementing that!

    I would love to move away from the UMP version but…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Gator with MALI-6xx

    Krzysztof Bzowski
    Krzysztof Bzowski

    Hi,

    I was trying to follow the instructions (Using DS-5 Streamline with Mali on Samsung Galaxy Note 3 & 10.1) to build gator with Mali-6xx support for Samsung Note 10.1 (2014) with Android 4.4.2 and kernel 3.4.39. Most of the instruction went smoothly…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • unknown CPU architecture

    phenix
    phenix

    Hi, Guys,

    I compiled a shared object using mali GPU. But when linking it to produce an application I got an error:.../libGLES_mali.so:unknown CPU architecture.The CFLAGES is  -mcpu=cortex-a15  -O2.

    What's wrong? I need some help.

    Best Regards…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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