• Power Saving using VBO

    Nemo
    Nemo

    Expectation is that the VBO should consume Less Power than the Normal Rendering without VBO's .

    As Copying the Data onto the GPU is not done Every Frame of Rendering.

    1) Created Interleaved Data so that the VVCCNN(x1,y1,z1,,x2,y2,z3,xc1,yc1,xc2,yc2…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to run offline shader compiler?

    Bram Stolk
    Bram Stolk

    I tried running the off line shader compiler on ubuntu64, for Mali-400 target.

    This fails, see below.

    How can I get it to run? The malisc in top level dir does seem to work, but does not support Mali-400.

    bram@Ubuntu64:~/Mali_Offline_Compiler_v4.1.0$ export…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • The mathmatic computing result in Shader is not right for Mali 400mp

    Autman
    Autman

    I'm using Mali 400mp for doing some mathmetic computing.But the result is not satisfying.

    In my program, I put a float array A by using gluniforlfv() into the shader,and put a Image Texture B by using glTexImage2D() into the shader,use the values in…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Where can I find in depth Technical Mali-400 documentation?

    Cyrille de Brébisson
    Cyrille de Brébisson

    Hello,

    I am looking for Mali-400 documentation. Not high level 'This is a great GPU with 4 pixel shader' powerpoint, but something along the lines of:

    Here is the list of all the CPU accessible registers for the GPU and what happen when you read…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Shader programs for Mali-400 GPU

    yah
    yah

    Hello,

    I was wondering if the open source mali driver made available by ARM is enough to write opengl shader programs. Apparently, it is not a fully functional driver

    "Note that these components are not a complete driver stack. To build a

    functional…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Bad interaction with DRI2 for vsync

    dsd_endless
    dsd_endless

    Hi,

    We are working with Mali-400 driver r3p2-01rel0 on Exynos4412, under Linux/X11.

    base: BUILD=RELEASE ARCH=arch_011_udd PLATFORM=default_7a TRACE=0 THREAD= GEOM= CORES=MALI400 USING_MALI400=1 TARGET_CORE_REVISION=0x0101 TOPLEVEL_REPO_URL=Linux-r3p2…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Does the DVFS of mali400mp make sense?

    SunnyBeike
    SunnyBeike

    Hi


    Does the DVFS of mali400mp make sense?

    My platform is ODROID, which equipped with the mali400mp GPU.

    I tried to find out how the GPU affect the power consumption of the platform.

    The CPU frequency and bus frequency were all fixed.

    The mali400mp GPU…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-400 GPU's OpenCL support

    Mani
    Mani

    Hi

    I understand that Mali-400 GPU's does not have OpenCL support, can any one share the technical limitations of Mali-400 which limits the OpenCL support.

    Or it can be added ?

    Thanks,

    Mani

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Recommeded community board with Mali rendering to framebuffer ?

    David Hill
    David Hill

    I am a member of the JavaFX Embedded team, which I will loosely define as JavaFX using (hopefully) GPU accelerated rendering direct to framebuffer on a Linux distro.

    We currently have rendering using 3 different GPU families, but unfortunately Mali is…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Is Mali-400 MP GPU Technical Overview/Technical Reference Manual document free to get? If it is, but how could I get it?

    onion
    onion

    Hi, all

    I have had an access to infocenter.arm.com, but I got nothing but place-holder for Mali-400 MP GPU Technical Overview/TRM.

    I wonder if those document is free to get. And what does it take to get them?

    Best Regards,

    Michael

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • glCompileShader taking a long time

    smoudgil
    smoudgil

    Hello.

    I am working on a game and one of the device (Samsung Galaxy S3 (GT-I9300) with gpu Mali-400MP4, android version 4.0.4) is displaying problems while trying to compile one of the shaders. The gl call glCompileShader takes exceptionally long time…

    • Answered
    • shaderGlsl.frag.zip
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • my puzzles about Mali-400/Mali-450 Linux kernel device driver r3p2-01rel4 source

    onion
    onion

    Hi, all

    When I'm reading mali kernel driver source r3p2-01rel4, I get confused with some code

    * Is the UMP an essential component for Mali linux kernel device driver?

    * There are macros that set up the Mali GPU resources in mali_utgard.h header file…

    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Is there a way to prevent system crash caused by the GPU Mali 400?

    Georg Metzger
    Georg Metzger

    Hi!

    I am not sure if I am right here, but maybe somebody can help me?

    I have an Intenso Tab 814 for my daughter to play.

    It crashes on Subway Surfer (it reboots) after some time.

    I thought this might be a temperature problem, but now I detected this:

    When…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Very slow shader compilation (Galaxy S3 mini)

    KakCAT
    KakCAT

    Hi!

    I have a game in Google Play and I'm having problems with (at least) one of the devices, the Galaxy S3 mini with a Mali-400MP.

    There's a shader which takes 20 to 30 seconds to be compiled, leading to users thinking that the device just crashed.…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Rescaling the Mali-400

    Keith Manns
    Keith Manns

    Hello, newbie right down to the socks here, but have to ask. From what I've seen most arm cpu/gpu are scaled to to what number of GPU it will use.  I have a Allwinner A31S processor on a device that I know that should be Mali 400 MP4, but it…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-400 MP driver bug

    alorken
    alorken

    Hello.

    I am developing a games for android.
    There is a device Samsung Galaxy S3 with gpu Mali-400MP, android version 4.3.
    I have a problem when rendering buffer in parts. I wrote a test application to demonstrate the problem.


    First I created a vertex b…

    • Answered
    • 5778.zip
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Compiling Mali 400 r4p0-00rel1 driver on linux (archlinux arm). How?

    Mark
    Mark

    Hi,

    I'm sure this is a very easy question for most of you to asnwer. I sadly seem to be having quite a bt of difficulties to get the driver to compile.

    I have compiled the ump.ko kernel module. For that to work i had to uncomment these lines:

    ifeq …

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • offline compiler and emulator in shader development studio

    xin
    xin

    i add the "/home/apuser/Mali_Offline_Compiler_v4.1.0/Mali-400/malisc" in compiler of shader development studio in preferences,but the follow warning happens:

    Description                                                                        …

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Cannot intercept my app with Mali Graphics Debugger

    Victor Ruiz
    Victor Ruiz

    Hello,

    I just followed the manual but I cannot get the MGD to intercept any call from my app.

    The GUI connects to de daemon though USB but no data is traced.

    I am using Android 4.4.2 and Mali-400 MP.

    Am I missing something?

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • gpu on mk908 rockchip3188 ...

    Shant
    Shant

    Hello dear community members,

    I've got mk908 which has gor ARM rockchip 3188 with android, so I flashed it and with oleg0's kernel 3.0.36+ (you can find who is he and his kernel) and I tried to us my rootfs which is Linux gentoo based root and everything…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • mali-400/450 linux kernel driver drm support

    onion
    onion

    after I read the code of mali-400/450 linux kernel driver r3p2-01rel4, I have a doubt that if it is really able to support DRM.

    (because of the lack of Mali device, I failed to give a try)

    Take an example from drm_sman_mm, Mali's drm_sman_mm callbacks almost…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Google Play APK filtering for MALI?

    Stephane Jacoby
    Stephane Jacoby

    Hi Mali Devs,

    We are soon releasing a HL based app and are wondering if there's a way to filter for pre ES 3.0 Mali devices (400-MP and friends). Due to the builds targeting this category using ETC1 and Mali not having a proprietary compressed texture…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL - Cant retrieve devices

    Pablo Ramon Soria
    Pablo Ramon Soria

    I started recently with OpenCL and ARM (Particularly I'm using an Odroid U3, which has a Cortex A-9 and a Mali-400). First thing I did is an example project with some test cases. The first case get information about the retrieved "devices" with the…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • umplock equivalent for Mali-400 dmabuf version

    dsd_endless
    dsd_endless

    Really glad to see initial dmabuf support in r4p0, to replace ump, i.e. using this variant string:

    VARIANT=mali400-r1p1-gles11-gles20-linux-monolithic-no_profiling-x11-dma_buf

    Thanks for implementing that!

    I would love to move away from the UMP version but…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • what are the Image processing techniques supported by Mali-400 ?

    Ravinder
    Ravinder

    Hi forum,

    what are the image processing techniques supported by Mali-400?

    I am trying to understand the Image post processing and pre processing capabilities of Mali-400.

    a simple use case is, I have input frame buffet from a camera, want to perform Image…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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