Expectation is that the VBO should consume Less Power than the Normal Rendering without VBO's .
As Copying the Data onto the GPU is not done Every Frame of Rendering.
1) Created Interleaved Data so that the VVCCNN(x1,y1,z1,,x2,y2,z3,xc1,yc1,xc2,yc2…
Expectation is that the VBO should consume Less Power than the Normal Rendering without VBO's .
As Copying the Data onto the GPU is not done Every Frame of Rendering.
1) Created Interleaved Data so that the VVCCNN(x1,y1,z1,,x2,y2,z3,xc1,yc1,xc2,yc2…
I tried running the off line shader compiler on ubuntu64, for Mali-400 target.
This fails, see below.
How can I get it to run? The malisc in top level dir does seem to work, but does not support Mali-400.
bram@Ubuntu64:~/Mali_Offline_Compiler_v4.1.0$ export…
I'm using Mali 400mp for doing some mathmetic computing.But the result is not satisfying.
In my program, I put a float array A by using gluniforlfv() into the shader,and put a Image Texture B by using glTexImage2D() into the shader,use the values in…
Hello,
I am looking for Mali-400 documentation. Not high level 'This is a great GPU with 4 pixel shader' powerpoint, but something along the lines of:
Here is the list of all the CPU accessible registers for the GPU and what happen when you read…
Hello,
I was wondering if the open source mali driver made available by ARM is enough to write opengl shader programs. Apparently, it is not a fully functional driver
"Note that these components are not a complete driver stack. To build a
functional…
Hi,
We are working with Mali-400 driver r3p2-01rel0 on Exynos4412, under Linux/X11.
base: BUILD=RELEASE ARCH=arch_011_udd PLATFORM=default_7a TRACE=0 THREAD= GEOM= CORES=MALI400 USING_MALI400=1 TARGET_CORE_REVISION=0x0101 TOPLEVEL_REPO_URL=Linux-r3p2…
Hi
Does the DVFS of mali400mp make sense?
My platform is ODROID, which equipped with the mali400mp GPU.
I tried to find out how the GPU affect the power consumption of the platform.
The CPU frequency and bus frequency were all fixed.
The mali400mp GPU…
Hi
I understand that Mali-400 GPU's does not have OpenCL support, can any one share the technical limitations of Mali-400 which limits the OpenCL support.
Or it can be added ?
Thanks,
Mani
I am a member of the JavaFX Embedded team, which I will loosely define as JavaFX using (hopefully) GPU accelerated rendering direct to framebuffer on a Linux distro.
We currently have rendering using 3 different GPU families, but unfortunately Mali is…
Hi, all
I have had an access to infocenter.arm.com, but I got nothing but place-holder for Mali-400 MP GPU Technical Overview/TRM.
I wonder if those document is free to get. And what does it take to get them?
Best Regards,
Michael
Hello.
I am working on a game and one of the device (Samsung Galaxy S3 (GT-I9300) with gpu Mali-400MP4, android version 4.0.4) is displaying problems while trying to compile one of the shaders. The gl call glCompileShader takes exceptionally long time…
Hi, all
When I'm reading mali kernel driver source r3p2-01rel4, I get confused with some code
* Is the UMP an essential component for Mali linux kernel device driver?
* There are macros that set up the Mali GPU resources in mali_utgard.h header file…
Hi!
I am not sure if I am right here, but maybe somebody can help me?
I have an Intenso Tab 814 for my daughter to play.
It crashes on Subway Surfer (it reboots) after some time.
I thought this might be a temperature problem, but now I detected this:
When…
Hi!
I have a game in Google Play and I'm having problems with (at least) one of the devices, the Galaxy S3 mini with a Mali-400MP.
There's a shader which takes 20 to 30 seconds to be compiled, leading to users thinking that the device just crashed.…
Hello, newbie right down to the socks here, but have to ask. From what I've seen most arm cpu/gpu are scaled to to what number of GPU it will use. I have a Allwinner A31S processor on a device that I know that should be Mali 400 MP4, but it…
Hello.
I am developing a games for android.
There is a device Samsung Galaxy S3 with gpu Mali-400MP, android version 4.3.
I have a problem when rendering buffer in parts. I wrote a test application to demonstrate the problem.
First I created a vertex b…
Hi,
I'm sure this is a very easy question for most of you to asnwer. I sadly seem to be having quite a bt of difficulties to get the driver to compile.
I have compiled the ump.ko kernel module. For that to work i had to uncomment these lines:
ifeq …
i add the "/home/apuser/Mali_Offline_Compiler_v4.1.0/Mali-400/malisc" in compiler of shader development studio in preferences,but the follow warning happens:
Description …
Hello,
I just followed the manual but I cannot get the MGD to intercept any call from my app.
The GUI connects to de daemon though USB but no data is traced.
I am using Android 4.4.2 and Mali-400 MP.
Am I missing something?
Hello dear community members,
I've got mk908 which has gor ARM rockchip 3188 with android, so I flashed it and with oleg0's kernel 3.0.36+ (you can find who is he and his kernel) and I tried to us my rootfs which is Linux gentoo based root and everything…
after I read the code of mali-400/450 linux kernel driver r3p2-01rel4, I have a doubt that if it is really able to support DRM.
(because of the lack of Mali device, I failed to give a try)
Take an example from drm_sman_mm, Mali's drm_sman_mm callbacks almost…
Hi Mali Devs,
We are soon releasing a HL based app and are wondering if there's a way to filter for pre ES 3.0 Mali devices (400-MP and friends). Due to the builds targeting this category using ETC1 and Mali not having a proprietary compressed texture…
I started recently with OpenCL and ARM (Particularly I'm using an Odroid U3, which has a Cortex A-9 and a Mali-400). First thing I did is an example project with some test cases. The first case get information about the retrieved "devices" with the…
Really glad to see initial dmabuf support in r4p0, to replace ump, i.e. using this variant string:
VARIANT=mali400-r1p1-gles11-gles20-linux-monolithic-no_profiling-x11-dma_buf
Thanks for implementing that!
I would love to move away from the UMP version but…
Hi forum,
what are the image processing techniques supported by Mali-400?
I am trying to understand the Image post processing and pre processing capabilities of Mali-400.
a simple use case is, I have input frame buffet from a camera, want to perform Image…