• Update Mali T62x GBM drivers?

    MastaG
    MastaG

    Dear ARM,

    Mesa's libgbm got updated with new extensions.

    Some of these are required to run GNOME 3.28 which will be released soon.

    The current mutter git requires two GBM extensions which are missing in the r12p004 wayland drivers.

    gbm_surface_create_with_modifiers…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How is the process of compiling mali.ko and ump.ko?

    Johannes
    Johannes

    Hello,

    since I'm not the only one who has problems with recompiling the Mali needed modules, to patch my kernel, I'm asking how the process looks when the mali.ko and the ump.ko get compiled.

    What about the revision number r3p0 or

    My self compiled…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to get the connection between mali.ko and the Mali drivers?

    Johannes
    Johannes

    Hello,

    I need help with getting the connection between mali.ko and the libMali.so and (maybe) the libUMP.so. So far I got my ump.ko module working.

    In my libMali.so is this version: Mali online shader compiler r2p1_05rel0 [Revision 96995]

    And another…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Weird voodoo required to connect MGD

    Peeling
    Peeling

    To successfully connect to my Note 5, I have to:

    1. Run MGD

    2. Try to connect

    3. It will show an 'Error' entry in the list of android devices.

    4. Quit MGD

    5. In Task Manager, adb will start running as soon as MGD quits.

    6. Re-run MGD

    7. Try to…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Are the Vulkan drivers compatible with Mali-T764 GPU ?

    Myy
    Myy

    Greetings,

    I'm currently looking for a cheap Vulkan-compatible development board with a Mali GPU, that is compatible with mainline kernels.

    The best I've currently found uses a Mali-T764. The Mali Vulkan drivers webpage stipulates that the drivers…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • EXT_buffer_storage support, what's the current status?

    TMCThomas
    TMCThomas

    Hello there, it has been 2 months since the last topic and 3 years since the first question about this missing feature yet it's nowhere to been seen on modern phones with mali gpu's (like my exynos s9) Now don't get me wrong, although I'm quite techy…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • My Mali session ends unfortunately

    Johannes
    Johannes

    Hello,

    I've successfuly compiled the kernel for my Tablet with Amlogic 8726-MX SoC, I've also compiled the mali.ko and the ump.ko drivers, but while I'm booting the kernel the init process says that mali session ended.

    Is it true that the…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali hardware acceleration on ubuntu on Chromebook

    Roberto Innocenti
    Roberto Innocenti

    Looking at this post

    Graphics and Compute Development on Samsung Chromebook « Mali Developer Center Mali Developer Center

    I have see that is possible to have Mali GPU hardware acceleration on Samsung ARM Chromebook with Ubuntu.

    On the post you guide…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL on Mali, MapBuffers and lifetime of void* pointers

    L.Gilson
    L.Gilson

    Hi,

    i'm porting an existing OpenCL-using application to ARM/Mali. It already runs, but performance could be better due to unneeded buffer copies.

    The ideal OpenCL workflow seems to be:

    Init: create a cl_mem object with CL_MEM_ALLOC_HOST_PTR .

    Loop…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • EXT_EGL_image_storage: what is current status?

    Jeff M
    Jeff M

    Hi,

    What is the current status regarding  EXT_EGL_image_storage extension?

    I would like to use new API: EGLImageTargetTexStorageEXT .

    Thanks,

    Jeff

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • there counters were not added because your target does not support them

    swordgaru
    swordgaru

    Hello.
    As for the Streamline tool, I haven't solved the problem in two days.
    Please respond quickly.

    The situation is as follows :

    Version : Arm Streamline Performance Analyzer Version 6.5.1, Build 20180103_121655

    Mobile Devices : Galaxy S7, android…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Android: extra debugs from Mali driver?

    Utumno
    Utumno

    I have written a OpenGL ES 3.1 app for Android. When I run it on a device with ARM Mali T880, the screen keeps on flashing. On Adreno 418 and PowerVR GE8100 the app appears to work.

    I'd really like to somehow squeeze more debugs from the Mali driver.…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Bifrost GPU: TE and AFBC

    op21beyond
    op21beyond

    2 questions about bandwidth reduction tools.

    1. Does TE reduce only write transactions to the external memory? or can it reduce read transactions also?

    2. Can we apply different AFBC setting per application?

    For example, we want our system UI app with…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • UMP user-space is not downloaded.

    xoduddk123
    xoduddk123

    Hi. all

    I am trying to download a UMP user space source.

    https://developer.arm.com/products/software/mali-drivers/ump-user-space

    I am trying to download DX910-SW-99006-r5p0-01rel0.tgz.
    However, if you click Download, it will not be downloaded.

    Only the…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Using Mali with an RTOS

    42Bastian Schick
    42Bastian Schick

    We have a request to support Mali with our RTOS. Is it possible to receive the DDK sources so we can adapt it?

    The chip in question is a Xilinx MPSoC+

    • over 3 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • mali drivers change log?

    MICHAL LAZO
    MICHAL LAZO

    Are there any change log for mali drivers? userspace and kernel drivers

    for linux / android

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali errors on Xen

    vik436
    vik436

    Hi,

    We are using Xen hypervisor on Hikey960 board with Debian as Dom0 and Android as DomU. We has created passthrough node for GPU so that it is exclusive for DomU Android. On booting DomU mali drivers are loaded successfully and able to see /dev/mali0…

    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Question on using Hardware Counters in MGD 5.0.0

    xinyi
    xinyi

     I am using MGD version 5.0.0 with my DS-5 license and encounter a problem. I am trying the new feature in MGD 5.0.0, the “Hardware Counters”. I followed the instructions in the user guide and nothing goes wrong. But when I start the application on my…

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Vulkan api for xa1 ultra

    Pedroo0807
    Pedroo0807

    How can I install the vulkan library on my xa1 ultra helio p20

    • Answered
    • over 2 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • mali_egl_image official headers

    Yaroslav-Korchevsky
    Yaroslav-Korchevsky
    To accelerate image IO operations I use mali_egl_image* functions from libMali.so
    I see them by objdump and got function prototypes from somewhere in internet

    objdump --syms /usr/lib/libMali.so | grep mali_egl_image
    00000000 l df *ABS* 00000000 mali_egl_image…
    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • cross-compile gator module on rk3399(arm64 aarch64 linux-4.4.154) failure!

    emel
    emel

    I cross-compile gator on host use

    make -C /home/emel/arm-project/linux-kernel/kernel M=`pwd` ARCH=arm64 CROSS_COMPILE=/opt/gcc-linaro-4.9-2016.02-x86_64_aarch64-linux-gnu/bin/aarch64-linux-gnu- GATOR_WITH_MALI_SUPPORT=MALI_MIDGARD MALI_DIR_MIDGARD=/home…

    • over 1 year ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mesh buffer binding error?

    Robin Ebser
    Robin Ebser

    What does "Mesh buffer binding error: mCurrentBuffer = 2, binded buffer = 0" mean?

    I get this error in my android app, followed by __egl_set_error:121: [WARNING]Mali EGL errorcode: 300d (which should stand for EGL_BAD_SURFACE)

    Unfortunately,

    …
    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali-760 MP2 gpu memory usage per process

    shizhy
    shizhy

    Hi, expert,

    I am using the phone of MEILAN, which use soc of MT6752 with mali-760 mp2, I want to track process gpu memory usage and found there is a debug node "/d/mali/gpu_memory" which record each process context gpu memory usage.  I found that the data…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • mali r5p0-06rel0 odroidxu3

    Anand Moon
    Anand Moon

    Hi All,

    I would like to know how to integrate mali r5p0-06rel0 for OdroidXU3 board.

    I have user TX011-SW-99002-r5p1-00rel1 along with chromebook-platform patch.

    Has some body make it working on latest kernel.

    -Anand Moon

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Problem in checking driver version [Android]

    Ivan
    Ivan

    Mali driver is trying to report its version at, but the Android layer in front of it eats it.

    There's no real way for an application to work around it, Android wraps the entire API with its own things.

    I don't know any quick way beside ripping the driver…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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