• Is it possible to benefit from DMA in r6p0 using DRM + GPU?

    Markus Pfau
    Markus Pfau

    Hi,

    I own an odroid XU3 wich runs currently with the newest mali driver (r6p0) on ubuntu 15.01 without X.

    I spend the last days in trying to pass the drm buffer using gbm into the mali gpu, until now with no success.

    Problem is, that I'm not able to set…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • eglGetError() = 12291 (0x00003003)

    mofeng
    mofeng

    Hi

    I am a beginner inOpenGL ES 2.0,and get a problem,

    After decompress Mali_OpenGL_ES_2.0_SDK_for_Linux_On_ARM_v1.2.0.9310_Linux.tar.gz

    and install Sourcery CodeBench Lite Edition for ARM (arm-2013.05-24-arm-none-linux-gnueabi.bin),

    build the sample (Cube…

    • Answered
    • over 6 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Midgard driver features status

    Ivan
    Ivan

    I wonder if r8p0 have GL_EXT_buffer_storage/GL_EXT_map_buffer_range implemented? 

    I remember it was raised some time ago.

    And if you could comment on GLES 3.2 implementation since it should bring us GL_EXT_draw_elements_base_vertex

    Thanks

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Merging driver fixes to customer branch

    Ivan
    Ivan

    I believe it's difficult for ARM to merge driver fixes into customer branch, due various reasons and one of those is a possible customer concerns about regressions and the need to revalidate all of their test content. How many opportunities to include…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • mali driver ioctl failure

    Mohit Sharma
    Mohit Sharma

    I have to install mali r5p2 driver on radxa rock pro board.

    i had successfully build kernel and user space driver.

    but i am getting the following error:

         MALI PHYSICAL RANGE VALIDATION ERROR:

              the range supply was: phys_base…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • elg_khr_image_pixmap

    Allen HAl
    Allen HAl

    I want to use eglCreateImageKHR api by using egl_khr_image_pixmap extension but my platform(linux 3.10, T628 fbdev r4p0 driver) can not support this egl extension.

    Following are my egl extension string.

    EGL_KHR_config_attribs EGL_KHR_image EGL_KHR_image_base…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Firefly fbdev drivers

    John Keeping
    John Keeping

    [I originally posted this as a comment on https://community.arm.com/groups/arm-mali-graphics/blog/2015/10/28/improving-mali-drivers-on-fbdev but it was suggested that I might get a faster response here.]

    Are userspace binaries for Firefly using the generic…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Cache Coherence for BigLittle CPUs and Arm Mali T628 MP6 GPU on the odroid XU3 board

    Kiran Chandramohan
    Kiran Chandramohan

    I am using the odroid XU3 board. It has the Samsung Exynos5422 SoC. The SoC has BigLittle CPUs and the Arm Mali T628 MP6 GPU.  I would like to run the CPU and the GPU in parallel on different sections of the array that I am processing. Currently to enforce…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • OpenCL on Nexus 10

    Robert David
    Robert David

    Hello,

    Is it possible to use the Mali user space drivers on the Nexus 10 available at http://malideveloper.arm.com/develop-for-mali/drivers/mali-t6xx-gpu-user-space-drivers/ with stock Google firmware for OpenCL development? I don't want to change/debug…

    • Answered
    • over 5 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • GL_ARM_packed_arithmetic documentation

    Ivan
    Ivan

    I've noticed a new extension

    (GL_ARM_packed_arithmetic) that was recently added to r9p0, I wonder if it has a documentation? If not, could you describe in few words what it's about?

    Thanks

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali utils

    Sriram
    Sriram

    Hello,

    Can i find a benchmark utility which does not use a DIsplay/Framebuffer for 3D graphics which uses mali gpu.

    I dont use a framebuffer/display drivers on my linux machine.

    I tried using glmark2-es2 but it needs a display/framebuffer.

    Thanks for your…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • EGL_KHR_partial_update rectangle coordinates

    Igor
    Igor

    Hi!

    I've tried to use extensions EGL_KHR_partial_update and  EGL_EXT_swap_buffers_with_damage on the devices with Mali-T760 gpu.

    For extension  EGL_KHR_partial_update specification says:

    Use the command EGLBoolean eglSetDamageRegionKHR(  EGLDisplay…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali 400 new User-Space Binary Drivers

    armkon
    armkon

    Hello i have use H3 unit with mali 400 mp2.
    I have question about new drivers r6p0 i have see sources, cross_compile them, they are ok, but i don't have User-Space Binary Drivers for r6p0 the last one that i have are for r3p0 or r4p0...

    Where to find…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • [r10p0 Driver] Does Mali-T7xx/Mali-T8xx series support  "Vulkan"?

    HanSangMin
    HanSangMin

    Hello.

    Does <Mali-T7xx/Mali-T8xx series> support  "Vulkan"?

    I wonder if <Mali Graphics Debugger v3.4> supports  "Vulkan".

    Vulkan supports the driver in <r10p0>?

    Thank you!

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Segmentation fault in mgddaemon v3.4.1 on STLinux distribution

    Ilyes Gouta
    Ilyes Gouta

    Hi,

    I'm trying out Mali Graphics Debugger (v3.4.1.e98bc10b) on a target system having Mali-400 MP GPU, running the STLinux distribution (www.stlinux.com) and Mali r5p1 drivers.

    The STLinux distribution comes with glibc 2.14.1 and running the daemon…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Buffer_storage implementation

    Ivan
    Ivan

    I remember buffer_storage was raised some time ago with a product management team, just to clarify could you confirm if it was raised or not?

    Thanks

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • [Vulkan] Dual source blending

    Ivan
    Ivan

    I wonder if you're planning to implement dualSrcBlend to a Vulkan driver later at some point (currently not supported), perhaps we could raise it if it's yet not planned?

    Our Vulkan renderer will use it if the Vulkan driver supports it

    Cheers

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • YUV scaling using maliT760

    jitender
    jitender

    I want to know  whether T760 HW supports processing YUV frames directly (input YUV, and output YUV), and what YUV formats (e.g., NV12, NV21, YV12, etc.) are supported.

    The intended use cases for this could be that the camera SW stack uses GPU for post…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • function of libGLES_mali.so

    le
    le

    Dear all,

    I want to investigate libGLES_mali. I know Midgard user space include libGLES_mali.

    I don't have source code of this lib.

    Could you share with me the function (purpose )?

    if have documents, please share to me.

    Thank you

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • How to get Streamline Mali HW counters working on S6 Android 6.0.1

    Jimmy
    Jimmy

    Hi,

    I am attempting to get the Mali hardware counters on the S6 working, however the last information I could find was in a post on this forum, stating that the counters were broken by Samsung.

    Since then I believe new Mali drivers have been released …

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • DS-5 gpu assembly

    seufanghao
    seufanghao

    Hi,

        I want to analyze the performance of graphic applications via DS-5 and I notice that some disassembly is shown in DS-5. Below is the illustration. What is the disassembly? On which dose it run(CPU or GPU or CPU&GPU)?

    disassembly.PNG
    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Rockchip RK3288 Android MALI T760, support for 16 bit RGB 565

    Karthik
    Karthik

    Currently the framebuffer/MALI/Linux driver, supports RGB8888 format, I am trying to configure my frambuffer for 16 bit RGB565 format. I am not sure how to configure, but when I looked into the sources, I noticed that the Android.mk file under (/hardware…

    • Answered
    • 9946.zip
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • offline shader compiler example?

    seufanghao
    seufanghao

    Dear all,

    I want to compare the performance of online shader compiler and offline shader compiler.

    I compiled shader source with mali offline shader compiler and the output are two files named *.out.non-prerotate and *.out.prerotate.

    However I have difficulties…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • MALI-400 : eglCreateImageKHR, EGL_GL_TEXTURE_2D_KHR and updating textures with the CPU

    Bertrand Augereau
    Bertrand Augereau

    Hello everybody, I'm currently struggling with the said system.Is there somewhere a *full* sample code for Linux that does create an EGLImage for a texture and demonstrates how to update it with the CPU ?

    Reference documentation seems ok but eglGetError…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
  • Mali DS-5 Streamline on Samsung Galaxy S5 (G900H)

    Jani Vaarala
    Jani Vaarala

    Hi.

    I've been trying to setup the Streamline support for my S5 for graphics debugging purposes.

    There were some issues with getting everything compiling and installing, but I think I have everything more or less covered and I have a custom kernel, gator…

    • Answered
    • over 4 years ago
    • Graphics and Gaming
    • Graphics and Gaming forum
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