• How to see structure elements while editing
    Hi, I know that µVision support that a user can see the attributes from any userdefined structure in da dropdown-menu. For example: typedef struct counter { INT32U MAXALLOWEDVALUE; INT32U CURRENTVALUE;...
  • symbol declaration, for an C structure element
    If we define struct _footype { char c; int x; } foo; foo would be a linkable symbol, being th aderess of real memory - of sizeof(struct _footype) What can I do to declare a linkable symbol...
  • How to see structure elements while editing
    Hi, I know that µVision support that a user can see the attributes from any userdefined structure in da dropdown-menu. For example: typedef struct counter { INT32U MAXALLOWEDVALUE; INT32U CURRENTVALUE;...
  • symbol declaration, for an C structure element
    If we define struct _footype { char c; int x; } foo; foo would be a linkable symbol, being th aderess of real memory - of sizeof(struct _footype) What can I do to declare a linkable symbol...
  • toggling port pins through an element in a structure
    Here is what I am trying to do: sbit PORT_1_0 = P1^0; void main () { PORT_1_0 = 1; while(1) { PORT_1_0 =~ PORT_1_0; } } Now this is as simple as it gets. The question is, is it possible...