• Useless Moves
    Is there a way to change the DEFINE statement to get rid of the two useless mov(s)? C51 COMPILER V6.02, COMPILATION OF MODULE MAIN OBJECT MODULE PLACED IN .\MAIN.OBJ COMPILER INVOKED BY: C:\PROGRAM...
  • Useless Moves
    Is there a way to change the DEFINE statement to get rid of the two useless mov(s)? C51 COMPILER V6.02, COMPILATION OF MODULE MAIN OBJECT MODULE PLACED IN .\MAIN.OBJ COMPILER INVOKED BY: C:\PROGRAM...
  • useless arm asm instructions
    Note: This was originally posted on 10th December 2009 at http://forums.arm.com Hi, Still trying to learn arm asm and this time there is a construct I don't understand : void add_chunk(somestruct* ptrSomeStruct...
  • Useless Moves Coding Style
    There were a couple of questions regarding coding style in the previous thread. 1) The problem is that I am a strong advocate for the OOP principle of data encapsulation and inheritance. Though C...
  • useless arm asm instructions
    Note: This was originally posted on 10th December 2009 at http://forums.arm.com Hi, Still trying to learn arm asm and this time there is a construct I don't understand : void add_chunk(somestruct* ptrSomeStruct...