• Is this portable code?
    Does this code port well to a 16 bit machine (written on 32 bit machine)? int code = 0x10 ; int marker = 0x20 ; unsigned long frame; int main(void) { frame = (unsigned short)~marker<<11 | (unsigned...
  • Is this portable code?
    Does this code port well to a 16 bit machine (written on 32 bit machine)? int code = 0x10 ; int marker = 0x20 ; unsigned long frame; int main(void) { frame = (unsigned short)~marker<<11 | (unsigned...
  • Code portability
    Hello, I was browsing through older posts that deal with the painful issue of portability ( http://www.keil.com/forum/docs/thread8109.asp ). I was (and still am) a big advocate of programming as much...
  • Code portability
    Hello, I was browsing through older posts that deal with the painful issue of portability ( http://www.keil.com/forum/docs/thread8109.asp ). I was (and still am) a big advocate of programming as much...
  • OpenCL code portability across various Mali GPUs
    I wonder how portable is OpenCL code. If I write something for T-628 MP6 will it run on T-880 etc.? For sure min. OpenCL standard must be supported by HW but what about possibly different GPU architecture...