• log10(...) prob
    hi, i've got a problem when using log10(...) or log(...) from math.h . e.g. log10(10) doesn't return 1 but something like 3.1... e+015. does anyone have an idea what could be the reason for this? ...
  • log10(...) prob
    hi, i've got a problem when using log10(...) or log(...) from math.h . e.g. log10(10) doesn't return 1 but something like 3.1... e+015. does anyone have an idea what could be the reason for this? ...
  • How many cycles requires the instruction QBNE?
    QBNE (Quick branch not equal) Using the PRU in the Beaglebone black (AM335x 1GHz ARM® Cortex-A8) I am asking how many cycles requires the instruction QBNE? qbeq myLabel, r1, 0 I suppose two if the comparison...
  • How many cycles requires the instruction QBNE?
    QBNE (Quick branch not equal) Using the PRU in the Beaglebone black (AM335x 1GHz ARM® Cortex-A8) I am asking how many cycles requires the instruction QBNE? qbeq myLabel, r1, 0 I suppose two if the comparison...
  • Implemetation (10*Log10) in fixed point
    Hi everybody I want to implement 10*log10(of something)in fixed point DSP. Is that way to take look up table and then process or is there any other optimal solution for this. please provide some suggestion...