• glFinish as Frame Delimiter / Single-Buffered Rendering
    Hi, I've tried doing some single-buffered benchmarking to avoid VSYNC issues. render frame glFinsih() eglSwapBuffers() So instead of 1)-3), I only want to perform 1) and 2). Unfortunately...
  • glFinish as Frame Delimiter / Single-Buffered Rendering
    Hi, I've tried doing some single-buffered benchmarking to avoid VSYNC issues. render frame glFinsih() eglSwapBuffers() So instead of 1)-3), I only want to perform 1) and 2). Unfortunately...
  • Zero Copy Buffer Allocation on Arm Mali MidGard GPUs Opencl1.2
    I am trying to allocate a zero copy buffer on Mali Midgard GPUs . The OpenCL 1.2 guide mentions that the only sure shot way to do this is to use the flag CL_MEM_ALLOC_HOST_PTR SO, First we need to...
  • Zero Copy Buffer Allocation on Arm Mali MidGard GPUs Opencl1.2
    I am trying to allocate a zero copy buffer on Mali Midgard GPUs . The OpenCL 1.2 guide mentions that the only sure shot way to do this is to use the flag CL_MEM_ALLOC_HOST_PTR SO, First we need to...
  • Zero Copy Buffers using cl_arm_import_memory extension in OpenCL 1.2 - arm mali midgard GPUs.
    Hi, I wish to allocate a vector and use it's data pointer to allocate a zero copy buffer on the GPU. There is this cl_arm_import_memory extension which can be used to do this. But I am not sure wether...