• I'm going slightly mad.... :-) :-)
    Example from Keil: FarMemory, 16MB RAM on ADuC812 Add this declaration before void main (void): far long xyz, ghi ; long abc, def, jkl, mno; Add this in the endless loop: while (1) { abc...
  • I'm going slightly mad.... :-) :-)
    Example from Keil: FarMemory, 16MB RAM on ADuC812 Add this declaration before void main (void): far long xyz, ghi ; long abc, def, jkl, mno; Add this in the endless loop: while (1) { abc...
  • Strange offline shader compiler results for G76 target
    I've optimized some math in my shader - got rid of unnecessary uniform computations by offloading them to CPU. When testing old vs new shader against G52 and G76 targets (Bifrost) I see that `Has uniform...
  • Strange offline shader compiler results for G76 target
    I've optimized some math in my shader - got rid of unnecessary uniform computations by offloading them to CPU. When testing old vs new shader against G52 and G76 targets (Bifrost) I see that `Has uniform...
  • Explicit vector style compute kernels on Bifrost G7x/G31?
    Will the compute kernel compilers (OpenCL 1.2 or some future Vulkan 1.1) still support explicit vector style programming (e.g. float4, uint4, int4, half8) on the Bifrost GPUs with 4-wide execution engines...