• Mali G57 image object created from buffer through svm failed
    cl_image_format imageFormat; imageFormat.image_channel_data_type = CL_UNSIGNED_INT16; imageFormat.image_channel_order = CL_RGBA; // considering image with only single channel // Allocate SVM memory...
  • Mali G57 image object created from buffer through svm failed
    cl_image_format imageFormat; imageFormat.image_channel_data_type = CL_UNSIGNED_INT16; imageFormat.image_channel_order = CL_RGBA; // considering image with only single channel // Allocate SVM memory...
  • Crash while linking shader program
    Hello, Im trying to find track down a crash in our Android App. It happens inside a call to glLinkProgram. It seems to only happen when compiling a shader with multi-render targets of a certain complexity...
  • Crash while linking shader program
    Hello, Im trying to find track down a crash in our Android App. It happens inside a call to glLinkProgram. It seems to only happen when compiling a shader with multi-render targets of a certain complexity...
  • Tracking down a crash while linking a shader
    Hello, Im trying to find track down a crash in our Android App. It happens inside a call to glLinkProgram. It seems to only happen when compiling a shader with multi-render targets of a certain complexity...