• Mali emulator framerate
    Note: This was originally posted on 30th August 2011 at http://forums.arm.com Is the Mali emulator framerate hardwired to max out at 60fps? I created a context, loaded up some shaders and textures, but...
  • Mali emulator framerate
    Note: This was originally posted on 30th August 2011 at http://forums.arm.com Is the Mali emulator framerate hardwired to max out at 60fps? I created a context, loaded up some shaders and textures, but...
  • pixel local storage drops my framerate
    I'm trying to use pls to implement deferred rendering in unity, but I found that using pixel local storage makes my framerate much lower. renderdoc shows me the increase in time spent rendering point...
  • pixel local storage drops my framerate
    I'm trying to use pls to implement deferred rendering in unity, but I found that using pixel local storage makes my framerate much lower. renderdoc shows me the increase in time spent rendering point...
  • I don't understand cache miss count between cachegrind vs. streamline
    I am studying about cache effect using a simple micro-benchmark. I think that if N is bigger than cache size, then cache have a miss operation every first reading cache line. (Show 1.) In my board(Arndale...