• Tips & Tricks: OpenGL vs. OpenGL ES
    Note: This was originally posted on 15th October 2009 at http://forums.arm.com As we come up with various tips and hints that might help application developers working on Mali GPUs we will be posting...
  • Tips & Tricks: OpenGL vs. OpenGL ES
    Note: This was originally posted on 15th October 2009 at http://forums.arm.com As we come up with various tips and hints that might help application developers working on Mali GPUs we will be posting...
  • OPENGL ES3.0 context using opengl es 3.0 emulator 1.4.1
    Hi, I have been trying to create opengl es 3.0 context using the latest 1.4.1 es 3 emulator. The example I am using is cube example of es 2 emulator. I have added the header "EGL/eglext.h" to use EGL_RENDERABLE_TYPE...
  • OPENGL ES3.0 context using opengl es 3.0 emulator 1.4.1
    Hi, I have been trying to create opengl es 3.0 context using the latest 1.4.1 es 3 emulator. The example I am using is cube example of es 2 emulator. I have added the header "EGL/eglext.h" to use EGL_RENDERABLE_TYPE...
  • OpenGL ES 3.2 support problem with Mali OpenGL ES Emulator 3.0
    I see the latest Mali OpenGL ES Emulator 3.0 support the OpenGL ES 3.2 and also include the gl32.h head file.However, when I use some ES 3.2 API like glPatchParameteri, the link failed with unresolved...