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    How is floating point overflow handled in aeabi library functions such as __aeabi_fadd? Does the function return a pre-defined value? Or does it update any registers?
  • AEABI Library: Floating Point functions
    How is floating point overflow handled in aeabi library functions such as __aeabi_fadd? Does the function return a pre-defined value? Or does it update any registers?
  • How to Link "aeabi" code to a fixed memory location
    Hi, for the bootloader, integrated into the main project, I need to link the "__aeabi_uidivmod" to a fixed location within the bootloader section of my external flash memory. How can I manage...
  • How to Link "aeabi" code to a fixed memory location
    Hi, for the bootloader, integrated into the main project, I need to link the "__aeabi_uidivmod" to a fixed location within the bootloader section of my external flash memory. How can I manage...
  • ios developer and game developing
    The techniques which are followed by game developers are very huge and which holds massive demands around the games world; this motivates Game Developer to take high level risks on their game development...