• Reordering instructions
    Greetings! Keil uVision 5, ARM Compiler 6.12, -Os balanced, Cortex-M3. Just as an example GPIOC->OR = (GPIOC->OR & ~0xFF) | 0x12; while(1) { u32 i = 100000; ... } MOVS r1, #0x12 LDR r0...
  • Reordering instructions
    Greetings! Keil uVision 5, ARM Compiler 6.12, -Os balanced, Cortex-M3. Just as an example GPIOC->OR = (GPIOC->OR & ~0xFF) | 0x12; while(1) { u32 i = 100000; ... } MOVS r1, #0x12 LDR r0...
  • Why reordering uniforms affects arithmetic cycles?
    Hello. I've recently started using Mali Offline Compiler to get insight into our shaders and I get confusing results from it which I can't really explain. So I have one quite big shader. It has block...
  • Why reordering uniforms affects arithmetic cycles?
    Hello. I've recently started using Mali Offline Compiler to get insight into our shaders and I get confusing results from it which I can't really explain. So I have one quite big shader. It has block...
  • write and read interleaving and reordering depths.
    IF write or read reordering depth is 4, does this mean that the transaction coming with ARIDs for ex 3, 2, 1, 0 can be re ordered and give response for 0,1,2,3 in this order ? what is the case when...