• Mali GPU and Samsung AMOLED combine for picture perfect real-time images
    Modern games and applications really push the boundaries of real-time graphics and user interfaces on mobile and to do this they need all the components of the system to work together to provide the performance...
  • Towards perfect media presentation
    Since our successful demonstration at SIGGRAPH , ARM and Collabora have continued to work together on providing the best possible platform for media playback and presentation. Numerous applications such...
  • Arm Compute Library for computer vision and machine learning now publicly available!
    Emerging technologies like machine learning (ML), virtual reality (VR), augmented reality (AR), and computer vision (CV) are providing fantastic opportunities for innovation and business growth across...
  • Benchmarking floating-point precision in mobile GPUs
    Chinese Version 中文版: 基准测试移动 GPU 中的浮点精度 When we talk about GPU performance we usually talk about speed . In previous blogs we've talked about how many pixels per second you can put on the screen, how...
  • Machine learning is a huge part of my life – but I didn’t realize this until I joined Arm
    Being over four months into my new job at Arm, I'm still learning about the company and all the many areas of technology that we're involved in. One of these areas is machine learning (ML). In my infinite...