• Virtual Reality: A Focus on Focus
    As discussed in our virtual reality (VR) intro blog , whilst the VR industry is moving from strength to strength, there are still a few key issues which often stand in the way of developing a truly...
  • Is Virtual Reality the Next Big Thing…Again?
    In this blog series we’ll be looking at the current status of Virtual Reality with a special focus on mobile VR, where it’s heading in the future and what ARM® can do to help us get there. We’ll be...
  • Virtual Reality: The Ice Cave
    This blog was written by Kapileshwar Syamasundar during his summer placement at ARM in the ARM Mali Graphics demo team. Kapil did some great work at ARM porting the Ice Cave demo to VR using Unity,...
  • Tech Symposia 2016 Tech Talks - Graphics, video and virtual reality
    Following a fantastic first event in Shanghai it was off to the airport for a short hop to a much chillier Beijing for round two of 2016’s Tech Symposia. On Monday we talked about the keynotes and major...
  • Optimizing Virtual Reality: Understanding Multiview
    Introduction As you may have seen, Virtual Reality (VR) is getting increasingly popular. From its modern origins on desktop, it has quickly spread to other platforms, mobile being the most popular....