• White Paper: 360-Degree Video Rendering
    Presenting one of the latest Arm white papers on 360-degree video rendering by Daniele Di Donato (Staff Software Engineer), Hans-Kristian Arntzen (Senior Engineer), Panagiotis Christopoulos Charitos ...
  • Moving Mobile Graphics
    Moving Mobile Graphics is a recurring half-day course at SIGGRAPH providing a technical introduction to the state of the art in mobile graphics from practitioners at the forefront. It first ran at SIGGRAPH...
  • The 2018 World Cup in VR: A useful first step towards widespread take-up by 2022?
    The announcement by the BBC that it will be showing the 2018 football World Cup in virtual reality (VR) has understandably got people excited. Unfortunately, football fans will not be able to watch the...
  • IndieDev innovation leads the VR revolution
    As a graphics blogger I’m always interested in the next big thing in tech and particularly, VR, so when I saw a news item about a guy cycling the length of the country from the comfort of his living room...
  • Breaking news: VR is going mainstream!
    In previous blogs we’ve looked at the scalability of the Mali™ family of GPUs which allows partners’ implementations to be tailored to fit all levels of device across multiple price, performance and area...