• MGD integration in Unity
    Roberto Lopez Mendez and Stephen Barton Introduction In a previous blog , Stephen Barton described the steps to build a Unity application with Mali Graphics Debugger ( MGD ) support, using a non-rooted...
  • MGD integration in Unity
    Roberto Lopez Mendez and Stephen Barton Introduction In a previous blog , Stephen Barton described the steps to build a Unity application with Mali Graphics Debugger ( MGD ) support, using a non-rooted...
  • Better Together: Integrating Arm Mobile Studio with Unity
    Japanese Version - ダウンロード Chinese version - 中文版 Korean version - 한국어판 The developers of mobile games strive to ensure that their content works well across a broad range of devices, from the latest high...
  • Better Together: Integrating Arm Mobile Studio with Unity
    Japanese Version - ダウンロード Chinese version - 中文版 Korean version - 한국어판 The developers of mobile games strive to ensure that their content works well across a broad range of devices, from the latest high...
  • Unity’s first “Vulkan Renderer Preview” recommends the ARM® Mali™ Galaxy S7 as development platform
    On the 29 th September, as promised at Google I/O, Unity released the first developer preview for their upcoming Vulkan renderer. Developers have been eagerly awaiting the release since Android Nougat...