• Combined Reflections: Stereo Reflections in VR
    Introduction Reflections are an important element in how we visualize the real world and developers therefore use them extensively in their games. In a previous blog I discussed how to render reflections...
  • Combined Reflections: Stereo Reflections in VR
    Introduction Reflections are an important element in how we visualize the real world and developers therefore use them extensively in their games. In a previous blog I discussed how to render reflections...
  • Reflections Based on Local Cubemaps in Unity
    Introduction The topic of this blog was presented recently to students in a workshop at Brains Eden Gaming Festival 2014 at Anglia Ruskin University in Cambridge [1]. We wanted to provide students with...
  • Reflections Based on Local Cubemaps in Unity
    Introduction The topic of this blog was presented recently to students in a workshop at Brains Eden Gaming Festival 2014 at Anglia Ruskin University in Cambridge [1]. We wanted to provide students with...
  • AR and ML using Google ARCore, Arm NN in Unity running on mobile devices
    Introduction Augmented reality (AR) and machine learning (ML) are two leading-edge technologies. AR brings virtual objects into the real world by overlaying digital content above physical objects. ML...