• Reflections Based on Local Cubemaps in Unity
    Introduction The topic of this blog was presented recently to students in a workshop at Brains Eden Gaming Festival 2014 at Anglia Ruskin University in Cambridge [1]. We wanted to provide students with...
  • Dynamic Soft Shadows Based on Local Cubemap
    Flying back on the plane with many ideas spinning in my head, I was wondering how I could engage more with the industry and help game developers achieve better performance and improved visual quality...
  • Dynamic Soft Shadows Based on Local Cubemap
    Flying back on the plane with many ideas spinning in my head, I was wondering how I could engage more with the industry and help game developers achieve better performance and improved visual quality...
  • Reflections Based on Local Cubemaps in Unity
    Introduction The topic of this blog was presented recently to students in a workshop at Brains Eden Gaming Festival 2014 at Anglia Ruskin University in Cambridge [1]. We wanted to provide students with...
  • The Power of Local Cubemaps at Unite APAC and the Taoyuan Effect
    Introduction Have you ever heard about the Taoyuan effect in reflections? Probably not, so I invite you to read this blog to learn about this effect and the application of local cubemaps in graphics....