• Mali Midgard Family Performance Counters
    Analysis and optimization of graphics and compute content running on a GPU is an important task when trying to build a top quality system integration, or a compelling high performance application. For...
  • Mali Midgard Family Performance Counters
    Analysis and optimization of graphics and compute content running on a GPU is an important task when trying to build a top quality system integration, or a compelling high performance application. For...
  • Mali Bifrost Usage Recommendations for Texture and Sampler Descriptors
    Vulkan is a low level rendering API which exposes the hardware more directly to the application than the earlier APIs such as OpenGL ES. This enables a much lighter driver, reducing CPU load and improving...
  • Mali Bifrost Usage Recommendations for Texture and Sampler Descriptors
    Vulkan is a low level rendering API which exposes the hardware more directly to the application than the earlier APIs such as OpenGL ES. This enables a much lighter driver, reducing CPU load and improving...
  • The Mali GPU: An Abstract Machine, Part 4 - The Bifrost Shader Core
    We have recently announced the first GPU in the Mali Bifrost architecture family, the Mali-G71 . While the overall rendering model it implements is similar to previous Mali GPUs – the Bifrost family is...