• Stereo Reflections in Unity for Google Cardboard
    Introduction Developers have used reflections extensively in traditional game development and we can therefore expect the same trend in mobile VR games.  In a previous blog I discussed the importance...
  • Stereo Reflections in Unity for Google Cardboard
    Introduction Developers have used reflections extensively in traditional game development and we can therefore expect the same trend in mobile VR games.  In a previous blog I discussed the importance...
  • Reflections Based on Local Cubemaps in Unity
    Introduction The topic of this blog was presented recently to students in a workshop at Brains Eden Gaming Festival 2014 at Anglia Ruskin University in Cambridge [1]. We wanted to provide students with...
  • Reflections Based on Local Cubemaps in Unity
    Introduction The topic of this blog was presented recently to students in a workshop at Brains Eden Gaming Festival 2014 at Anglia Ruskin University in Cambridge [1]. We wanted to provide students with...
  • High quality reflections for Mobile VR in Unreal Engine
    Introduction Reflections have always been an important topic in video game graphics, given how much they add to the realism of a scene and how expensive they tend to be in terms of computations, when...