• Vulkan Samples: High Fidelity Graphics for Android Mobile Game Development Using Vulkan
    In this blog, we briefly look at two examples of how to use Vulkan to maximize the graphics performance in your game. We will walk you through a few key Vulkan performance samples that demonstrate common...
  • Vulkan Samples: High Fidelity Graphics for Android Mobile Game Development Using Vulkan
    In this blog, we briefly look at two examples of how to use Vulkan to maximize the graphics performance in your game. We will walk you through a few key Vulkan performance samples that demonstrate common...
  • What's holding back Android gaming performance?
    Android software frequently sags under the sheer weight of all the different devices it’s required to support. This is because developers can’t fine-tune the performance of their apps and games with the...
  • What's holding back Android gaming performance?
    Android software frequently sags under the sheer weight of all the different devices it’s required to support. This is because developers can’t fine-tune the performance of their apps and games with the...
  • The move to 64-bit computing on Android
    In December 2017, Google announced via an Android Developers blog post that the Google Play store will require new apps and app updates to provide 64-bit versions in addition to their 32-bit versions...