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    I've stumbled upon a question in your forum related with what I want to achieve and would like to check if it could be used for my purpose. In my case I'm looking into rendering parts of the framebuffer...
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  • Dynamic Soft Shadows Based on Local Cubemap
    Flying back on the plane with many ideas spinning in my head, I was wondering how I could engage more with the industry and help game developers achieve better performance and improved visual quality...
  • Stall in Image Store with Framebuffer Fetch
    Hi I used Samsung S9 (Mali-G72, OpenGL ES 3.2 r9p0). I Implement a method to copy current pixel to a image. I use Framebuffer Fetch to read pixel, then I use Image Store (not atomic) to a image...