• Why GPUs and Machine Learning are a Perfect Match
    Way back at the start of the year I asked you what you thought the hot topics of tech were going to be in 2017 and which would take the greatest forward leaps. Whilst there was a lot of support for Virtual...
  • Arm Compute Library for computer vision and machine learning now publicly available!
    Emerging technologies like machine learning (ML), virtual reality (VR), augmented reality (AR), and computer vision (CV) are providing fantastic opportunities for innovation and business growth across...
  • Google and the quest to bring Artificial Intelligence to the masses
    I recently attended the 11 th Google I/O, a conference where 7000 developers gather near Google’s headquarters to learn about, and celebrate, everything new that Google announces across its increasing...
  • Eye Tracking and Foveated Rendering: Important for VR, of Huge Benefit to Mobile VR
    Earlier this year Arm collaborated with my company SensoMotoric Instruments to enable foveated rendering on a mobile virtual reality (VR) platform. The device was demoed at GDC'17 in California, a joint...
  • The Mali GPU: An Abstract Machine, Part 2 - Tile-based Rendering
    Chinese version of this blog - thanks to vincent for the translation! In my previous blog I started defining an abstract machine which can be used to describe the application-visible behaviors of...