We are excited to expand our Mali graphics portfolio with the new Arm Mali-G57 GPU, bringing a range of new features and immersive experiences to the mainstream market. Mali-G57 is the first mainstream GPU based on the new Valhall architecture, following…
Arm has a wide interest in 5G, as it will be a transformative technology for a range of applications and markets. Focusing specifically on markets where Arm has a foothold, 5G will enable a whole new range of technological innovation in the automotiv…
At Arm it’s always a challenge topping previous year’s premium IP. In 2018, we launched the Arm Mali-G76 GPU which, at the time, boasted our highest ever GPU performance. Already Mali-G76 has seen great success, delivering on the performance…
2019 sees Samsung celebrating the release of the tenth version of the successful Galaxy S series of smartphones. The recent launch of four Galaxy S10 mobile devices (the S10, S10+, S10e and S10 5G) the week before Mobile World Congress in February proved…
“Otherworldly”, “amazing” and “life changing” are three of the most popular terms used by consumers to describe the first time they try Augmented Reality (AR) and Virtual Reality (VR). A report from TECHnalysis Res…
The rapid uptake and advancement of new and exciting use cases in the smartphone market means previous generation devices eventually won’t be able to run the advanced software workloads and immersive use-cases that are becoming increasingly common, and…
At Game Developers Conference (GDC) 2018, one of the main themes for this year’s show was the important role Arm played in shaping the last 25 years of the mobile gaming and handheld entertainment industry. One of the ideas our team came up with during our…