The United Nations Development Programme (UNDP) – in conjunction with Hackster.io and supported by Arm – recently threw down the gauntlet to developers worldwide, challenging them to find globally sourced, locally implementable solutions to support developing…
The games industry is experiencing a shift in focus towards being ‘mobile-first’. Even game studios that have traditionally focused on developing only PC and console games are putting their resources into developing more mobile titles. This trend is supported…
During the past 25 years the mobile form factor has evolved into many different designs. In the 90s, there were the ‘brick’ style GSM powered mobile phones, which gradually evolved into the popular ‘candy-bar’ designs of the early 00s. As we moved into…
2017 was the year Artificial Intelligence (AI) became pervasive in homes, thanks in part to aggressive ad campaigns from Amazon and Google declaring their digital home assistants the new must-have household appliances, bringing the consumer vision of…
We are excited to expand our Mali graphics portfolio with the new Arm Mali-G57 GPU, bringing a range of new features and immersive experiences to the mainstream market. Mali-G57 is the first mainstream GPU based on the new Valhall architecture, following…
We are very pleased to announce the launch of a machine learning how-to guide – Deploying a quantized TensorFlow Lite MobileNet V1 model.
The guide provides an end-to-end solution on using the Arm NN SDK. It walks you through creating a program which…
In this first blog of a series about GPU Compute we look at the one of the biggest challenges facing the future development and evolution of smart devices.
Isn’t technology wonderful? It’s incredible to think that the processing power in mobile devices…
Yesterday, the Media Processing Group at ARM announced a new highly-efficient graphics processing unit (GPU), the ARM® Mali™-470, to enable smartphone-quality visuals on wearable and IoT devices:
ARM Mali-470 GPU Offers Improved Efficiency…
In this blog series we’ll be looking at the current status of Virtual Reality with a special focus on mobile VR, where it’s heading in the future and what ARM® can do to help us get there. We’ll be covering the common challenges and pitfalls and how…
The hardware requirements of VR seemed to be an unknown quantity, there was always the argument that more GPU performance and CPU performance would translate to better VR. This has turned out to be partially untrue with the latest generation of mobile…
Chinese Version中文版:展望计算机视觉的未来
The Internet of Things began to mature in 2016 and we started to see evidence of how technology can help us to engage more powerfully with our world. By allowing machines, sensors and technologies to communicate intelligently…
The Mali-G71 GPU is the latest and greatest offering in the Mali high-performance family of GPUs. Built on the brand new Bifrost architecture, Mali-G71 represents a whole new level of high-end mobile graphics capabilities whilst still maintaining Mali…
Welcome to the next installment of my VR blog series. In previous VR blogs we’ve considered the importance of clear focus to a VR experience, as well as the essential requirement to keep ‘motions to photons’ latency below 20ms in order…
Mali, the #1 shipping family of GPUs in the world, is celebrating 10 years with ARM this month! In honour of the occasion I’m going to take a look at some of the key milestones along the way and how Mali has developed to become the GPU of choice for today…
As a graphics blogger I’m always interested in the next big thing in tech and particularly, VR, so when I saw a news item about a guy cycling the length of the country from the comfort of his living room I just had to know more.
I, for one, hate…
In previous blogs we’ve looked at the scalability of the Mali™ family of GPUs which allows partners’ implementations to be tailored to fit all levels of device across multiple price, performance and area points. We’ve also taken a closer look at a high…
It’s no secret that everything in China moves fast. At ‘China Speed’ in fact. From building a skyscraper in 19 days, to the fastest trains in the world, China is all about embracing change and getting things done in the shortest possible…
360 degree video is changing not only the way we consume content, but the way we create it. We’re no longer restricted to sharing our experiences in selfies, single photos or even panoramas to capture more of a given scene. With 360 degree video we can…
There seems to be a constant mood of scepticism* in the wearables industry. Ever since they first appeared, and in spite of massive advances, people just love to say they’re not going to happen. Whilst I think the opposite ought to be clear to anyone…
Last year, when Virtual Reality (VR) was just emerging once again, we speculated about the fantastic opportunities the technology presents for all sorts of industries. From sightseeing to trauma treatment to gaming, the potential of VR was obvious, so…
The automobile is no longer a metal box with four wheels that gets you from A to B. As technology has evolved, vehicles have become a dynamic platform for innovation which is changing the driver experience and taking us closer to the reality of truly…
You might have noticed that around this time of year we start to talk about our latest high end GPU. Well, 2017 is no different and we in the Arm Mali team are delighted to welcome Mali-G72 to the High Performance GPU roadmap.
The first day of Computex Taipei 2017 opened up in expectation of 130,000 visitors attending to learn about the latest developments of the technology industry. With the Innovex expo alone featuring 272 start-ups it’s easy to see that the industry isn…
Way back at the start of the year I asked you what you thought the hot topics of tech were going to be in 2017 and which would take the greatest forward leaps. Whilst there was a lot of support for Virtual Reality (and not quite as much for Augmented…
As you might already know, given that we’ve mentioned it just a few times before, Mali is the number 1 shipping GPU in the world. More than 1 Billion Mali GPUs were shipped by our partners in 2016.
Personally, that number is just a bit…