This blog is based on a recent article written by Geomerics for the publication Making Games. For more information on any of the techniques outlined in this blog, read more here.
Lighting is the most fundamental element of any game environment. Applied…
In this blog series we’ll be looking at the current status of Virtual Reality with a special focus on mobile VR, where it’s heading in the future and what ARM® can do to help us get there. We’ll be covering the common challenges and pitfalls and how…
Geomerics推出Enlighten 3光照技术 助力艺术家释放无限创意
Enlighten 3集成Forge光照编辑器 提升艺术家对光照设计的控制力
2015年3月4 日——由ARM收购的Geomerics 公司今日宣布推出集成Forge光照编辑器的Enlighten 3技术,这是目前游戏行业中最先进的动态光照解决方案。通过精准的实时仿真全局光照效果、或者光线如何在场景的不同表面上传递,Enlighten 3将可提供如同电影质量般的动态光照效果…
If you're looking for a short summary of the ARM-related news from GDC, look no further than here! The hugely exciting Expo Floor has opened, the attendees are flooding in, the major announcements have all been made and we have a round up of it here…