I wanna running compute shader on t720 but found that's impossible because of EXT_color_buffer_float for keras.js any possible way to getting mali t720 sippsup for EXT_color_buffer_float
I want to use opencl on allwinner h6,but the driver its provided doesn't support for opencl, what I need to do to getting it to be supportted
I build a system based on Allwinner H6 SoC which is ARM Cortex A53 core + MALI T720
My project requires GPU: OpenGL ES and OpenCL So I need libMali.so GPU driver for MALI T720On product page developer.arm.com/.../user-spaceI didn't fiund corresponding…
Dear all,
I want to check config of GPU memory of Mali-T720. How to check this value?
Thank you and best regards
Does android nougat will be available for devices that use mali t-720 ?
Some of our shaders fail to 'link' on some specific devices with Mali GPUs. These shaders have not failed on any non Mali GPU in at least last 13 months. On analyzing our debug logs we found that all of our shader failures in last few months are from…
I expected to be able to use both imageLoad and imageStore on the same image to read and modify it from within a compute shader.
Trying with a declaration of: layout(r32f, binding=0) uniform highp image2D x;Produces "Shader error: Image has to be qualified…
layout(r32f, binding=0) uniform highp image2D x;
I'am trying use opencl to replace some matrix multiplication and vector compute. but the gpu always slower cpu 2--4 times.
In cpu we use neon simd,in gpu i also use vector like float4,float16 .
I do those test on MT6753(ARM-A53 @ 1.5GHz,Mali T720…
We're in the process of releasing a high performance GLES3 game on Android, it's currently in open beta here: https://play.google.com/store/apps/details?id=se.illusionlabs.touchgrindbmx2
It works great on many devices, including some Mali GPUs…
hello,
I'm trying to debug an OpenGL ES 2.0 native application using the mali graphics debugger on a non-rooted android 6.0
but when I start the application the screen remains black and libMGD produces the attached output on logcat.
It stays that way…
原文地址:MediaTek scales the mobile market with Mali™-T720
原作者:stevesteele
我们都期待行动装置具有画面流畅、功能丰富及3D功能的萤幕,并且能够运行动作节奏快速、媲美游戏机品质的游戏,从而让身为用户的我们发出连连惊叹。但我懷疑有多少人会去思考这些炫酷用户体验背后的创新和技术。
ARM 非常注重创新,这是我们一直坚持的原则!我们将开发的创新技术授权给全球领先的半导体公司,再由这些公司制造出芯片,最终应用到各类深受人们喜爱的产品中…
Chinese Version 中文版: 联发科技借助 Mali™-T720 扩展移动市场份额
We’ve all come to expect our portable gadgets to wow us with their smooth, 3D, feature-rich displays and their ability to support fast-action, console-quality games. But I wonder how many people stop…
原文链接: Introducing ARM Cortex-A17 – a New Performance Point in Mid-range Mobile
我们生活在一个移动设备的世界。在这个世界里人们希望互联无处不在,且无所不包。 ARM从这个移动世界诞生开始就一直为它提供相应的解决方案,以此为数十亿的人铺就了一条通向他们移动生活的康庄大道。使得您今天使用的主要计算设备已经不再是那些又难看又费电的傻大黑粗玩意儿…
Chinese Version中文版
We live in a mobile world – A world where people connect from wherever they are and whenever they want to everything that matters in their lives. ARM has been part of this mobile world since its beginnings, and provided solutions that…
Many mobile phone users have experienced the disappointment of having their favourite device run out of juice when they are far away from a power socket. Some of them may also have experienced the warm…