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Streamline recording only captures ~1 second

New to streamline. Testing out an unreal engine based application on the Vive Focus 3 headset, it will only record around a second of data. It won't prompt that it failed, but when you stop recording you get just .8s seconds of data. Also, I do not get any live streamed data while recording.

Unsure why this could be happening, the application uses OpenXR if that helps.