2 opaque quads in scene, one overlap another. They are full of screen. l think yellow quad will kill by Early-Z. But the profiler result is opposite.Early-Z kill rate is near 0. I think it would be 50%. The scene run on android device.
In the apk I uploaded earlier, the blue quad rendered first. I build a new apk to make sure red quad render in front of blue quad. The profile result is the same. https://drive.google.com/file/d/19gFziFM-kEJcZ5Bb-vy0SCxVgdkGJl2_/view?usp=drive_link