Would it be possible (and useful) to calculate via a C++ to programme following scenario:
Instaed of utilizing the graphic card with video data, we want to execute audio data.
32 (audio channels) * 8 (audio sources) * 48.000 (samples / per second) = 12.288.000 multiplications in the graphics chip.
There are 32 buffers used each with 48.000 values in 24 bit data width.
Thank´s!!!