This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Audio Application via Mali-Graphicchip feasibility

Would it be possible (and useful)  to calculate via a C++ to programme following scenario:


Instaed of utilizing the graphic card with video data, we want to execute audio data.


32 (audio channels) * 8 (audio sources) * 48.000 (samples / per second) = 12.288.000 multiplications in the graphics chip.

There are 32 buffers used each with 48.000 values in 24 bit data width.


Thank´s!!!